Card

Quest for Renewal

Enchantment


Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.


  Worldwake (WWK)
#110, Uncommon

Illustrated by: Tomasz Jedruszek
Multiverse ID: 194007

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2010-03-01
    Controlling more than one Quest for Renewal with four or more quest counters on it is redundant. You can't untap your permanents more than once in a single untap step.
  • 2010-03-01
    During another player's untap step, effects that would otherwise cause your creatures to stay tapped don't apply because they apply only during *your* untap step. For example, if you control a Quest for Renewal with four or more quest counters on it and a Deep-Slumber Titan (a creature that says "Deep-Slumber Titan doesn't untap during your untap step"), you untap Deep-Slumber Titan during each other player's untap step.
  • 2010-03-01
    As another player's untap step begins, if there are four or more quest counters on Quest for Renewal, all your creatures untap during that untap step. You have no choice about what untaps. Those creatures untap at the same time as the active player's permanents.
  • 2010-03-01
    Creatures put onto the battlefield tapped don't cause Quest for Renewal's first ability to trigger.
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