Card

Martyr for the Cause

Creature — Human Soldier


When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

"If I am to die in service, there is no more worthy fight than this."


  War of the Spark (WAR)
#23, Common

Illustrated by: Zoltan Boros
Multiverse ID: 460950

Rulings

  • 2019-05-03
    Putting loyalty counters on planeswalkers doesn’t cause their loyalty abilities to be activated.
  • 2019-05-03
    If a spell or ability puts counters on a player or permanent and then instructs you to proliferate, choosing that player or permanent will give that player or permanent another of those counters.
  • 2019-05-03
    Players can respond to the spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.
  • 2019-05-03
    You don’t have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.
  • 2019-05-03
    You can choose any permanent that has a counter, including ones controlled by opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.
  • 2019-05-03
    The War of the Spark set doesn’t include any ways for players to have counters, but some cards in other sets say that a player “gets” a counter of a certain kind. Notably, emblems aren’t counters.
  • 2019-05-03
    If another creature with a +1/+1 counter on it is dealt lethal damage at the same time as Martyr for the Cause, the triggered ability can’t proliferate a +1/+1 counter on the other creature in time to save it.
  • 2021-03-19
    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.
  • 2021-03-19
    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.
  • 2021-03-19
    If a permanent has +1/+1 counters and -1/-1 counters on it, they’re removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
PRINTS USD EUR Tix
$0.15 €0.09 0.03
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil