Card

Show and Tell

Sorcery


Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.

At the academy, "show and tell" too often becomes "run and hide."


  Urza's Saga (USG)
#96, Rare

Illustrated by: Jeff Laubenstein
Multiverse ID: 5697

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Banned Historic BO1
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Banned Traditional Historic

Rulings

  • 2008-04-01
    The current player chooses first, then each other player chooses in turn order. A player does not have to reveal the chosen card, so long as it is clear *which* card was chosen. After all choices are made, the cards are put onto the battlefield simultaneously.
  • 2004-10-04
    If the cards being put onto the battlefield also require choices, those choices are made after all players choose their card. The active player makes choices for their card (if any), then the other players (if any) in turn order.
  • 2004-10-04
    Players choose cards during resolution, not announcement.
USD Non-foil
EUR Non-foil