Card

Slaying Mantis

Creature — Insect Wrestler


Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.)
Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet.
When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered.


  Unsanctioned (UND)
#69, Uncommon

Illustrated by: Ben Wootten

Rulings

  • 2018-01-19
    Once Slaying Mantis has been declared as a spell, the just a second ability is immediately effective. All cards are locked into place on the battlefield.
  • 2018-01-19
    No matter how Slaying Mantis is entering the battlefield, opponents can’t interfere with Slaying Mantis itself.
  • 2018-01-19
    Just a second applies only if Slaying Mantis is being cast. If it enters the battlefield without being cast, players are free to move around their permanents. This includes midflight, resulting in a fun little game of dodgeball.
  • 2018-01-19
    Slaying Mantis will fight creature tokens an opponent controls if it hits the object used to represent the token.
  • 2018-01-19
    If Slaying Mantis touches a creature an opponent controls midflight but doesn’t land on that creature, it will still fight it.
  • 2018-01-19
    If Slaying Mantis lands on multiple creatures, it will fight each of them simultaneously. For example, if it lands on a 3/3, a 4/4, and a 6/6, Slaying Mantis will deal 6 damage to each of them, destroying them all. At the same time, they deal a total of 13 damage to Slaying Mantis, destroying it.
PRINTS USD EUR Tix
$0.25 €0.04
$0.25 €0.23
USD Non-foil
EUR Non-foil