Card

Scurrid Colony

Creature — Squirrel


Reach
Scurrid Colony gets +2/+2 as long as you control eight or more lands.

Scurrit teeth evolved to crack open notes, but they work was well for crushing bones if the nest is threatened.


  Strixhaven: School of Mages (STX)
#142, Common

Illustrated by: Lars Grant-West
Multiverse ID: 513619

Rulings

  • 2021-04-16
    If the number of lands you control falls below eight, Scurrid Colony loses the +2/+2 bonus. This may cause it to die to damage that is already marked on it.
  • 2021-04-16
    Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to Scurrid Colony may become lethal if the number of lands you control falls below eight.
PRINTS USD EUR Tix
$0.20 €0.10 0.03
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil