Artifact
Tumble Magnet enters the battlefield with three charge counters on it.
, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
  |
Scars of Mirrodin (SOM)
#218, Common |
Illustrated by: Drew Baker
Multiverse ID: 210232
PRINTS | USD | EUR | Tix | |
---|---|---|---|---|
$0.23 | €0.05 | 0.04 | ||
$0.20 | €0.05 | 0.03 | ||
$0.20 | €0.02 | 0.03 |
German | ||
Spanish | ||
French | ||
Italian | ||
Japanese | ||
Portuguese | ||
Russian | ||
Chinese | ||
TraditionalChinese |