Tumble Magnet


Tumble Magnet enters the battlefield with three charge counters on it.
, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.

Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.

  Scars of Mirrodin (SOM)
#218, Common

Illustrated by: Drew Baker
Multiverse ID: 210232

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless
$0.24 €0.01 0.04
$0.20 €0.09 0.03
$0.19 €0.02 0.03
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil