Card

Platinum Emperion

Artifact Creature — Golem


Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)

It ignores such insignificant forces as time, entropy, and death.


  Scars of Mirrodin (SOM)
#193, Mythic Rare

Illustrated by: Chris Rahn
Multiverse ID: 215092

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2011-01-01
    Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total doesn't change as a result.
  • 2011-01-01
    The ability doesn't prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won't lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won't gain any life. Notably, if a creature with infect deals damage to you, you'll get that many poison counters.
  • 2011-01-01
    Spells and abilities that would normally cause you to gain or lose life still resolve, but the life-gain or life-loss part simply has no effect.
  • 2011-01-01
    The ability won't preclude you from losing the game. It just precludes your life total from changing.
  • 2011-01-01
    If an effect would cause you to exchange life totals with another player, the exchange won't happen. Neither player's life total changes.
  • 2011-01-01
    If an effect says to set your life total to a certain number that's different than your current life total, that part of the effect won't do anything.
  • 2011-01-01
    Effects that replace an event with having you gain life (like Words of Worship's effect does) or having you lose life will end up replacing the event with nothing.
  • 2011-01-01
    Effects that would replace having you gain life with some other effect won't be able to be applied because it's impossible for you to gain life. The same is true for events that would replace having you lose life with some other effect.
  • 2011-01-01
    If a cost would include causing you to gain life (like the alternative cost of an opponent's Invigorate does), that cost can't be paid.
  • 2011-01-01
    You can't pay a cost that includes the payment of any amount of life other than 0 life.
PRINTS USD EUR Tix
$31.42 €18.73 6.73
$14.80 €8.68 0.82
$13.64 €8.98 0.13
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil