Card

Lambholt Butcher

Creature — Werewolf


At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.

True peace can't be achieved until everyone else is dead.


  Shadows over Innistrad (SOI)
#215b, Uncommon

Illustrated by: Ryan Pancoast
Multiverse ID: 409977

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2016-04-08
    To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  • 2016-04-08
    The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • 2016-07-13
    For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
  • 2016-04-08
    If Lambholt Pacifist’s power becomes 4 or greater, it fulfills its own restriction and can attack.
  • 2016-04-08
    The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
  • 2016-04-08
    To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
PRINTS USD EUR Tix
$0.25 €0.06 0.03
USD Non-foil
USD Foil
EUR Non-foil