Card

Leather Armor

Artifact — Equipment


Equipped creature gets +0/+1 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip . Activate only once each turn.

Lightweight, flexible, and protective.


  The List (PLST)
#AFR-248, Common

Illustrated by: Martina Pilcerova

Rulings

  • 2021-07-23
    If a creature with ward is equipped with Leather Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.
USD Non-foil