Card

Thieves' Auction

Sorcery


Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.


  Mercadian Masques (MMQ)
#218, Rare

Illustrated by: Kevin Murphy
Multiverse ID: 19722

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2004-10-04
    In multi-player games, it affects all players and players make choices in turn order.
  • 2004-10-04
    Triggers from the permanents leaving the battlefield and then being put back onto the battlefield are not put on the stack until the entire effect is done.
  • 2004-10-04
    An Aura put onto the battlefield this way does not target the permanent it is placed upon.
  • 2004-10-04
    You can't pick a card that can't legally be returned to the battlefield. If there are no cards that can be legally returned, then you can't pick one.
  • 2005-08-01
    If you choose an Aura, you can put it on any permanent it can legally enchant. If there is nothing it can legally enchant, it remains exiled, and it can still be chosen by you or another player later in the auction. If there comes a point where only Auras and no legal permanents left, they stay exiled permanently.
PRINTS USD EUR Tix
$2.25 €1.05 0.02
$3.00 €1.42 0.14
$4.93
USD Non-foil
USD Foil
EUR Non-foil