Card

Storm World

World Enchantment


At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.


  Masters Edition III (ME3)
#111, Rare

Illustrated by: Christopher Rush
Multiverse ID: 201165

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2008-10-01
    This has the supertype world. When a world permanent enters the battlefield, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter the battlefield at the same time, they're both put into their owners' graveyards.
  • 2009-10-01
    If the player whose turn it is has four or more cards in his or her hand as Storm World's ability resolves, the ability just won't do anything that turn.
  • 2009-10-01
    If the player whose turn it is has four or more cards in their hand as Storm World’s ability resolves, the ability just won’t do anything that turn.
  • 2008-10-01
    This has the supertype world. When a world permanent enters the battlefield, any world permanents that were already on the battlefield are put into their owners’ graveyards. This is a state-based action called the “world rule.” The new world permanent stays on the battlefield. If two world permanents enter the battlefield at the same time, they’re both put into their owners’ graveyards.
PRINTS USD EUR Tix
0.02
$39.15 €39.76