Card

Seasinger

Creature — Merfolk


When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.


  Masters Edition (ME1)
#49, Uncommon

Illustrated by: Amy Weber
Multiverse ID: 159845

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2007-09-16
    Whether you control Seasinger is checked continually, starting when the ability is activated. If, before the ability resolves, there's any point at which you don't control Seasinger, the ability has no effect — even if you control Seasinger again by the time the ability resolves. The same is true regarding whether Seasinger remains tapped.
  • 2007-09-16
    If a creature's controller doesn't control an Island, that creature is an illegal target. Whether that player controls an Island is checked both when Seasinger's ability is activated and when it resolves. However, targeting restrictions aren't checked continually while a spell or ability is on the stack.
  • 2004-10-04
    You do not lose control of the stolen creature if it stops being a creature. You only lose control if Seasinger leaves your control or becomes untapped.
PRINTS USD EUR Tix
0.04
$0.33 €0.20
$0.30 €0.41