Card

Rainbow Vale

Land


: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step.

In the feudal days of Icatia, finding the Rainbow Vale was often the goal of knights' quests.


  Masters Edition (ME1)
#179, Rare

Illustrated by: Kaja Foglio
Multiverse ID: 159734

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2007-09-16
    If Rainbow Vale's ability is activated during an End step, its "at the beginning of the end step" trigger won't trigger until the End step of the next turn. If its ability is activated again during that turn, its "at the beginning of the end step" ability will trigger twice at the End step of that turn.
  • 2007-09-16
    If more than one player manages to tap it for mana in a given turn, then two control-change abilities will trigger at end of the turn. These abilities resolve using the standard order for such things, so the active player's triggers are put on the stack first, then the opponents'.
  • 2007-09-16
    The opponent is chosen when the "at end of turn" triggered ability resolves.
  • 2007-09-16
    If control of Rainbow Vale has somehow changed before the "at end of turn" ability resolves, the player who activated the mana ability (not the current controller of Rainbow Vale) chooses one of his or her opponents to gain control of it.
  • 2004-10-04
    Only changes controller at the end of a turn in which it was tapped for mana. It does not change controller if it is not tapped for mana.
  • 2004-10-04
    Stays in the same tapped/untapped state it is in when it switches controllers.
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