Card

Mindbreak Trap

Instant — Trap


If an opponent cast three or more spells this turn, you may pay rather than pay this spell's mana cost.
Exile any number of target spells.

"Life is a maze. This is one of its dead ends." —Noyan Dar, Tazeem lullmage


  Mystery Booster 2 (MB2)
#168, Mythic Rare

Illustrated by: Christopher Moeller

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Explorer BO1
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer

Rulings

  • 2009-10-01
    You may ignore a Trap's alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.
  • 2009-10-01
    Casting a Trap by paying its alternative cost doesn't change its mana cost or mana value. The only difference is the cost you actually pay.
  • 2009-10-01
    Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.
  • 2009-10-01
    Mindbreak Trap's alternative cost condition checks whether an opponent cast three or more spells this turn, not whether those spells have resolved.
  • 2009-10-01
    If a spell is exiled, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works on spells that can't be countered, such as Terra Stomper.
PRINTS USD EUR Tix
$20.33 €15.80 3.81
$17.00
$150.72
$11.59
USD Non-foil
USD Foil