Card

Phantom Centaur

Creature — Centaur Spirit


Protection from black
Phantom Centaur enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.


  Mystery Booster (MB1)
#1292, Uncommon

Illustrated by: Carl Critchlow

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2004-10-04
    The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero.
  • 2004-10-04
    Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter.
  • 2004-10-04
    If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter.
  • 2004-10-04
    If this card is going to take damage from a black source, you can choose to apply Protection from Black’s damage prevention ability prior to applying this card’s built-in ability. This means you don’t have to remove a counter.
  • 2004-10-04
    If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails.
PRINTS USD EUR Tix
$0.27 €0.18 0.04
$0.25
USD Non-foil