Card

Jace's Phantasm

Creature — Illusion


Flying
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

In the abstract memories of the Iquati, Jace found interesting ideas to improve upon.


  Mystery Booster (MB1)
#408, Common

Illustrated by: Johann Bodin

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2017-11-17
    In a multiplayer game, a single opponent must have ten or more cards in their graveyard for the bonus to apply, although this opponent may change over the course of the game. You don’t have to pick a single opponent; the ability will monitor each opponent’s graveyard.
  • 2017-11-17
    If Jace’s Phantasm is dealt lethal damage at the same time as an opponent’s creature, and that creature will become that opponent’s tenth card in their graveyard, Jace’s Phantasm will be destroyed before it gets +4/+4. This is because all creatures that have been dealt lethal damage are destroyed at the same time.
  • 2017-11-17
    The last ability of Jace’s Phantasm constantly monitors each opponent’s graveyard to see if the bonus applies. If the stated condition becomes no longer true, the bonus immediately stops applying.
PRINTS USD EUR Tix
$0.35 €0.26 0.04
$0.40 €0.36 0.15
$0.34 €0.34 0.03
$0.34
USD Non-foil