Card

Flayer Husk

Artifact — Equipment


Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip


  Mystery Booster (MB1)
#1583, Common

Illustrated by: Igor Kieryluk

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2020-08-07
    The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
  • 2020-08-07
    Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • 2020-08-07
    If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
  • 2020-08-07
    If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
PRINTS USD EUR Tix
$0.23 €0.05
$0.24 €0.04 0.03
$0.24 €0.10 0.04
$0.20 €0.10 0.03
$0.21 €0.08 0.03
$0.21
USD Non-foil