Card

Darksteel Garrison

Artifact — Fortification


Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


  Mystery Booster (MB1)
#1571, Rare

Illustrated by: David Martin

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2007-05-01
    Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
  • 2007-05-01
    If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
  • 2007-05-01
    The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
  • 2007-05-01
    The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
PRINTS USD EUR Tix
$0.52 €0.26 0.02
$0.45
USD Non-foil