Card

Celestial Crusader

Creature — Spirit


Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.


  Mystery Booster (MB1)
#49, Uncommon

Illustrated by: Jim Murray

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2013-06-07
    Casting a spell with split second won’t affect spells and abilities that are already on the stack.
  • 2013-06-07
    If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
  • 2013-06-07
    Split second doesn’t prevent players from performing special actions. Notably, players may turn face-down creatures face up while a spell with split second is on the stack.
  • 2013-06-07
    Split second doesn’t prevent triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • 2013-06-07
    Players still get priority while a card with split second is on the stack.
  • 2013-06-07
    Split second doesn’t prevent players from activating mana abilities.
  • 2021-03-19
    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a white creature may become lethal if Celestial Crusader leaves the battlefield during that turn.
  • 2021-03-19
    Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • 2021-03-19
    Players may turn face-down creatures face up while a spell with split second is on the stack.
  • 2021-03-19
    Split second doesn’t stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • 2021-03-19
    After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
USD Non-foil