Card

Savage Summoning

Instant


Savage Summoning can't be countered.
The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.


  Magic 2014 Core Set (M14)
#194, Rare

Illustrated by: Johann Bodin
Multiverse ID: 370710

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2013-07-01
    You don't choose a creature card when Savage Summoning resolves. Rather, it applies to the next creature card you cast that turn, even if you cast it at a time when you normally could cast a creature and even if you cast it from a zone other than your hand.
  • 2013-07-01
    If you cast multiple Savage Summonings in succession, they'll apply to the next creature spell you cast. That creature will enter the battlefield with that many additional +1/+1 counters on it.
  • 2013-07-01
    Spells that would counter Savage Summoning or the relevant creature spell can still be cast. They won't counter the spell, but any additional effects they have will happen.
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