Card

Angelic Accord

Enchantment


At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

As demons are drawn to suffering, angels are drawn to acts of benevolence.


  Magic 2014 Core Set (M14)
#3, Uncommon

Illustrated by: Michael C. Hayes
Multiverse ID: 370612

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2013-07-01
    Angelic Accord's ability checks how much life you've gained during the turn, not what your life total is compared to what it was when the turn began. For example, if you start the turn at 10 life, gain 6 life during the turn, then lose 6 life later that turn, the ability will trigger.
  • 2013-07-01
    In a Two-Headed Giant game, life gained by your teammate isn't considered, even though it causes your team's life total to increase.
  • 2013-07-01
    If you haven't gained 4 or more life during the turn when the end step begins, the ability won't trigger at all. Gaining life during the end step won't cause the ability to trigger.
PRINTS USD EUR Tix
$0.99 €0.93 0.04
$0.99 €1.14 0.03
$2.46
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USD Foil
EUR Non-foil
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