Card

Lifecraft Cavalry

Creature — Elf Warrior


Trample
Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.


  Kaladesh Remastered (KLR)
#166, Common

Illustrated by: Svetlin Velinov

Rulings

  • 2017-02-09
    Energy counters aren’t permanents. Paying won’t satisfy a revolt ability.
  • 2017-02-09
    Tokens that leave the battlefield will satisfy a revolt ability.
  • 2017-02-09
    Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
  • 2017-02-09
    Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to.