Card

A-Fall of the Impostor

Enchantment — Saga


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.


  Kaldheim (KHM)
#A-208, Uncommon

Illustrated by: Eric Deschamps

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Commander
Not Legal Explorer BO1
Not Legal Legacy
Not Legal Modern
Not Legal Oathbreaker
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Vintage