Card

Allosaurus Shepherd

Creature — Elf Shaman


Allosaurus Shepherd can't be countered.
Green spells you control can't be countered.
: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.


  Jumpstart (JMP)
#28, Mythic Rare

Illustrated by: Randy Vargas
Multiverse ID: 489195

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer

Rulings

  • 2020-06-23
    The affected creatures don’t lose any abilities when they become Dinosaurs.
  • 2020-06-23
    Effects that modify an affected creature’s power or toughness without setting it will apply no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness.
  • 2020-06-23
    Allosaurus Shepherd’s last ability overwrites all previous effects that set the affected creatures’ power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after the ability resolves will overwrite that part of the effect.
  • 2020-06-23
    A spell or ability that counters spells can still target spells that can’t be countered. When that spell or ability resolves, the uncounterable spell won’t be countered, but any additional effects of the countering spell or ability will still happen.
USD Non-foil
EUR Non-foil