Creature — Cat Angel
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
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Foundations Jumpstart (J25)
#163, Uncommon |
Illustrated by: Miranda Meeks
PRINTS | USD | EUR | Tix | |
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$0.28 | €0.19 | |||
$0.25 | €0.25 |