Card

Curse of the Nightly Hunt

Enchantment — Aura Curse


Enchant player
Creatures enchanted player controls attack each turn if able.

When the moon rises and the bloodlust takes hold, nothing matters but the kill.


  Innistrad (ISD)
#137, Uncommon

Illustrated by: Daarken
Multiverse ID: 226881

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2011-09-22
    The enchanted player still chooses which player or planeswalker each creature he or she controls attacks.
  • 2011-09-22
    If there are multiple combat phases in a turn, each creature must attack only in the first one in which it's able to.
  • 2011-09-22
    If, during the enchanted player's declare attackers step, a creature he or she controls is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having the creature attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
  • 2011-09-22
    The enchanted player still chooses which player or planeswalker each creature they control attacks.
  • 2011-09-22
    If, during the enchanted player’s declare attackers step, a creature they control is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having the creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either.
PRINTS USD EUR Tix
$0.31 €0.17
$0.33 €0.21
$0.25 €0.12 0.03
$0.25
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil