Card

Imperial Mask

Enchantment


When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)


  Future Sight (FUT)
#23, Rare

Illustrated by: Christopher Moeller
Multiverse ID: 136201

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2007-05-01
    This card creates tokens that enter the battlefield as enchantments, not creatures.
  • 2007-05-01
    Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask.
  • 2007-05-01
    Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
  • 2007-05-01
    If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter the battlefield as copies of Imperial Mask.
  • 2007-05-01
    If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter the battlefield as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter the battlefield as copies of whatever it was copying when it last existed on the battlefield.
PRINTS USD EUR Tix
$0.49 €0.36 0.02
USD Non-foil
USD Foil
EUR Non-foil