Card

Wandermare

Creature — Horse


Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)

"A good steed will carry you home. A great steed will carry you to glory." — Syr Alin, the Lion's Claw


  Throne of Eldraine (ELD)
#204, Uncommon

Illustrated by: Kari Christensen
Multiverse ID: 473166

Rulings

  • 2019-10-04
    If an effect refers to a creature card, creature spell, or creature that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
  • 2019-10-04
    An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
  • 2019-10-04
    Wandermare’s ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
PRINTS USD EUR Tix
$0.20 €0.11 0.04
USD Non-foil
USD Foil
EUR Non-foil