Card

Lose Calm

Sorcery


Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

A lifetime of discipline forsaken in a moment of rage.


  Dragons of Tarkir (DTK)
#147, Common

Illustrated by: Jason A. Engle
Multiverse ID: 394618

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2015-02-25
    Lose Calm can target any creature, including one that's untapped or one you already control.
  • 2015-02-25
    Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
PRINTS USD EUR Tix
$0.15 €0.10 0.03
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil