Card

Wake the Reflections

Sorcery


Populate. (Create a token that's a copy of a creature token you control.)

"You see a bird, an oak, a packbeast. I see the potential for an army." —Lalia, Selesnya dryad


  Dragon's Maze (DGM)
#10, Common

Illustrated by: Cynthia Sheppard
Multiverse ID: 369012

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2013-04-15
    You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers' Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.
  • 2013-04-15
    If you choose to copy a creature token that's a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
  • 2013-04-15
    The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
  • 2013-04-15
    Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the new token will work.
  • 2013-04-15
    If you control no creature tokens when you populate, nothing will happen.
  • 2013-04-15
    The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.
PRINTS USD EUR Tix
$0.20 €0.11 0.03
$0.18 €0.09 0.03
$0.20
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil