Card

Feral Animist

Creature — Goblin Shaman


: Feral Animist gets +X/+0 until end of turn, where X is its power.

"Channeling the rage of the beast is the easy part. Explaining why you woke up with no memory in a pile of mangled lawmages—that's trickier."


  Dragon's Maze (DGM)
#70, Uncommon

Illustrated by: Dave Kendall
Multiverse ID: 368969

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2013-04-15
    You don't choose the value of X. The bonus Feral Animist gets is based on its power when the ability resolves. For example, if you activate the ability twice, the first ability will give it +2/+0 and the second one will give it +4/+0.
  • 2017-06-27
    If this creature's power is negative as its ability resolves, X is considered to be 0. (This is a change from previous rulings.)
PRINTS USD EUR Tix
$0.19 €0.05 0.03
$0.25 €0.03 0.04
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil