Card

Fury of the Horde

Sorcery


You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.


  Duel Decks: Speed vs. Cunning (DDN)
#30, Rare

Illustrated by: Stephen Tappin
Multiverse ID: 386320

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2006-07-15
    If it's somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created.
  • 2006-07-15
    Paying the alternative cost doesn't change when you can cast the spell. A creature spell you cast this way, for example, can still only be cast during your main phase while the stack is empty.
  • 2006-07-15
    You may pay the alternative cost rather than the card's mana cost. Any additional costs are paid as normal.
  • 2006-07-15
    If you don't have two cards of the right color in your hand, you can't choose to cast the spell using the alternative cost.
  • 2006-07-15
    You can't exile a card from your hand to pay for itself. At the time you would pay costs, that card is on the stack, not in your hand.
PRINTS USD EUR Tix
$3.99 €2.15
$4.84 €2.42 0.02
USD Non-foil
EUR Non-foil
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