Card

Szat's Will

Instant


Choose one. If you control a commander as you cast this spell, you may choose both.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all cards from all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.


  Commander Legends (CMR)
#152, Rare

Illustrated by: Sidharth Chaturvedi
Multiverse ID: 497672

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2020-11-10
    If both modes are chosen, they happen in the stated order. Any creature cards that end up in an opponent’s graveyard because they were sacrificed for the first mode will be exiled as the instructions for the second mode are followed.
  • 2020-11-10
    For the second mode, use the powers of the creature cards as they existed in the graveyard to determine the value of X.
  • 2020-11-10
    If both modes are chosen, and an opponent sacrifices a creature token to the first mode, that token will be in the graveyard as the instructions in the second mode are followed. As it’s not a creature card, it won’t be exiled, and it won’t be considered for determining the value of X. The token will cease to exist after Szat’s Will resolves.
  • 2020-11-10
    Even though the card is named after a specific character, controlling any commander will satisfy its condition.
  • 2020-11-10
    Once you’ve chosen both modes for the spell, it doesn’t matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
  • 2020-11-10
    The commander you control doesn’t have to be your commander.
  • 2020-11-10
    Once you’ve announced that you’re casting a spell, players can’t take any actions until you’ve finished doing so. Notably, opponents can’t try to remove your commander to change how many modes you may choose.
  • 2020-11-10
    If an opponent controls more than one creature with the greatest power among creatures they control, they choose which one to sacrifice.
  • 2020-11-10
    There’s no extra bonus if you control more than one commander.
  • 2020-11-10
    Each opponent considers their creatures independently. For example, if one opponent controls creatures with powers 4 and 5, and another opponent controls creatures with powers 2 and 7, the creatures with powers 5 and 7 will be sacrificed.
USD Non-foil
USD Foil