Card

Kamahl's Will

Instant


Choose one. If you control a commander as you cast this spell, you may choose both.
• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands.
• Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.


  Commander Legends (CMR)
#238, Rare

Illustrated by: Nicholas Gregory
Multiverse ID: 497758

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2020-11-10
    Once you’ve chosen both modes for the spell, it doesn’t matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
  • 2020-11-10
    Once you’ve announced that you’re casting a spell, players can’t take any actions until you’ve finished doing so. Notably, opponents can’t try to remove your commander to change how many modes you may choose.
  • 2020-11-10
    The commander you control doesn’t have to be your commander.
  • 2020-11-10
    There’s no extra bonus if you control more than one commander.
  • 2020-11-10
    Even though the card is named after a specific character, controlling any commander will satisfy its condition.
  • 2020-11-10
    If some but not all of the targets become illegal, Kamahl’s Will will resolve but have no effect on illegal targets. If the target of the second mode becomes illegal, no damage will be dealt.
  • 2020-11-10
    If you choose both modes, the effects happen in the listed order. The lands will become 1/1 creatures in time to deal damage to the target of the second mode.
  • 2020-11-10
    A land that becomes a creature because of the first mode will retain any other supertypes, card types, subtypes, and abilities it had.
PRINTS USD EUR Tix
$0.83
$0.40 €0.25 0.41
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil