Card

Fiery Confluence

Sorcery


Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.


  Commander 2015 (C15)
#26, Rare

Illustrated by: Kieran Yanner
Multiverse ID: 405230

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2015-11-04
    If the first or second modes are chosen multiple times, each of those modes represents a separate damage-dealing event. For example, if your opponent casts Fiery Confluence choosing the second mode three times, and you control Guardian Seraph (a creature with the ability "If a source an opponent controls would deal damage to you, prevent 1 of that damage"), you'll be dealt a total of 3 damage.
  • 2015-11-04
    For each of those damage-dealing events, you can choose to redirect that damage from the opponent to a planeswalker he or she controls. For example, if an opponent controls two planeswalkers and you cast Fiery Confluence choosing the second mode three times, you can have Fiery Confluence deal 2 damage to each planeswalker and 2 damage to the opponent.
  • 2015-11-04
    You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.
  • 2015-11-04
    If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.
  • 2015-11-04
    No matter which combination of modes you choose, you always follow the instructions of a Confluence in the order they are written. If the same mode is chosen more than once, you choose their relative order as you cast the spell.
  • 2015-11-04
    No player can cast spells or activate abilities in between the modes of a resolving spell.
  • 2015-11-04
    If a Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
  • 2015-11-04
    If all targets for the chosen modes become illegal before the Confluence resolves, the spell will be countered and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
USD Non-foil
EUR Non-foil