Card

Lantern Scout

Creature — Human Scout Ally


Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

Hedron lanterns fend off more than just the darkness.


  Battle for Zendikar (BFZ)
#37, Rare

Illustrated by: Steven Belledin
Multiverse ID: 401938

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2015-08-25
    multiple instances of lifelink on the same creature are redundant. There usually isn't much benefit in having the rally ability resolve more than once in a turn, other than that new creatures will be affected by the ability resolving an additional time.
  • 2015-08-25
    When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
  • 2015-08-25
    If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
PRINTS USD EUR Tix
$0.30 €0.15 0.02
$0.64 €0.20
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil