Card

Joint Assault

Instant


Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.

"By my power, werewolves shall become the wolfir, our allies in combat against darkness." —Avacyn's Cursemute Decree


  Avacyn Restored (AVR)
#183, Common

Illustrated by: Raymond Swanland
Multiverse ID: 240049

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2012-05-01
    Joint Assault checks whether the target creature is paired only when it resolves. If it becomes unpaired later in the turn, neither creature will lose the bonus. Similarly, if it becomes paired later in the turn, the creature it's paired with won't gain the bonus.
  • 2012-05-01
    Joint Assault targets only one creature. If that creature is an illegal target when Joint Assault tries to resolve, it will be countered and none of its effects will happen. No creature will get +2/+2.
PRINTS USD EUR Tix
$0.15 €0.06 0.04
USD Non-foil
USD Foil
EUR Non-foil