Card

Drumhunter

Creature — Human Druid Warrior


At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
: Add to your mana pool.

"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."


  Shards of Alara (ALA)
#129, Uncommon

Illustrated by: Jim Murray
Multiverse ID: 174943

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2008-10-01
    The first ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don't control a creature with power 5 or greater by the time it resolves. (It doesn't have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last "until end of turn" will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.
PRINTS USD EUR Tix
$0.40 €0.31 0.04
$0.41 €0.17 0.03
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil