Card

Wrangle

Sorcery


Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

Gremlins are loyal to nothing but their next meal.


  Aether Revolt (AER)
#101, Common

Illustrated by: Jason Rainville
Multiverse ID: 423768

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2017-02-09
    Wrangle can target any creature with power 4 or less, even one that you already control or that is already untapped.
  • 2017-02-09
    If the target creature's power becomes 5 or greater as you gain control of it (perhaps because an enchantment gives creatures you control +1/+1), Wrangle will continue to resolve as normal. The creature will still be untapped and gain haste until end of turn, and you'll still control it until end of turn.
  • 2017-02-09
    If the target creature’s power becomes 5 or greater as you gain control of it (perhaps because an enchantment gives creatures you control +1/+1), Wrangle will continue to resolve as normal. The creature will still be untapped and gain haste until end of turn, and you’ll still control it until end of turn.
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$0.20 €0.12 0.03
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