Card

Bleeding Effect

Enchantment


At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

"What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!" —Clay Kaczmarek


  Assassin's Creed (ACR)
#51, Uncommon

Illustrated by: Néstor Ossandón Leal

USD Non-foil
EUR Non-foil