Choose Your Infinite Combo: Lord of the Rings Decks, Historic Style
The madlads actually did it. After being very optimisitically cautious about this Universes Beyond set, we finally came to the realization that Lord of the Rings: Tales of Middle Earth actually is a good set (well, a full two weeks ago actually). Weird non-game “visual” issues aside, the set offers a neat balance of flavor and mechanics, integrating the franchise perfectly as if it was an in-universe MTG set all along.
But enough of my superficial praises.
Another specific notoriety that this new set gained is its infinite combos. For this particular list, we shall give you a choice of three. Which of these infinite win condition generators suit you best? Which infinite combo Lord of the Rings decks for MTG would you dare to waste wildcards with try?
Hobbit Oven: The Next Cat-Oven Combo
We’ve seen many variations of this combo over quite some time. But this is perhaps where we find ourselves once more to a very stupidly straightforward version of it. Like, just read the text of the featured cards below, and it is immediately there. The painful thing about it? Opponents will see it from several miles away, and would definitely prepare something against it, given the nigh-effortless level of its efficiency.
First up, our deck stabilizers. Since we are using a sacrifice deck already, Diabolic Intent’s weaknesses don’t seem to matter too much. In fact, we are counting on that temporary disadvantage to get us through. For the same reason, Wishclaw Talisman and Scheming Symmetry will never care about the opponent if your combo is set (and unstoppable) already. But to add a bit of flavorful flair, Trail of Crumbs can function as the final stabilization element to get things going.
Your next contingency is well… an alternate win condition. Which is simply in the form of other sac targets or other sac sources. If Samwise + Cat isn’t viable, hit with a Putrid Goblin + Thran Vigil instead. We also bring special mention to none other than A-The Meathook Massacre, because of course it is an auto-include for this type of deck.
Yes, you are quite dependent on that four copies of Altar of Dementia for almost everything. But the risk of removal or a counter is only considered if the combo cannot fly off just yet. Aim for a single sweep. Do not assemble the parts individually. And, proceed with an immediate ambush once they tap out.
Featured Cards:
hobbit oven historic
Main 61 cards (17 distinct)
Creature (16) | |||
---|---|---|---|
$0.500.02 | |||
$0.38€0.270.03 | |||
$0.48€0.380.02 | |||
Instant, Sorcery, Enchantment, Artifact (24) | |||
$11.00 | |||
$0.24€0.130.03 | |||
$9.90 | |||
$0.52€0.310.04 | |||
$5.99€4.630.80 | |||
$3.98€3.040.02 | |||
Land (21) | |||
3
Swamp
|
$0.98€0.490.04 | ||
$5.99 | |||
$2.79 | |||
$2.50 | |||
$11.82€10.360.15 | |||
$10.24€9.750.07 |
More Food, More Squirrels… Forever.
If you are allergic to cats, then maybe summoning a million squirrels to the battlefield is your idea of clicking or tapping endlessly at the screen for prompts? This one is even easier, with just two very independent components, Rosie Cotton of South Lane and Scurry Oak. Cast both on the field, boost the oak to nigh infinity, and get the same amount of squirrels along the way.
The individual components of the deck do quite a good job of hiding its true objective, masquerading as different Historic decks to lull the opponent into a false sense of predictability. But, they do still help the combo take off fast enough, or at least accelerate the pieces so that they are always in your hand, ready to go.
Chump blockers and summoning sickness are, of course, the biggest weakness of this combo, even if you can start generating counters and squirrels on the same turn. The opponent is given one chance to wipe out the two components (plus the squirrels) when their turn comes up. They can also take out the first casted piece, leaving the other defenseless. Though that is precisely why a fair bit of ramp is added to the deck, so that you can cast both cards together as fast as possible.
If they can’t do anything about the combo immediately when it drops, though, then it is game over. It would probably be even more frustrating if the color identity of the opponent never allowed them to respond swiftly in the first place anyway.
Featured Cards:
Rosie's Squirrels
Main 60 cards (17 distinct)
Creature (27) | |||
---|---|---|---|
$0.49€0.400.03 | |||
$0.40€0.290.03 | |||
$3.00€2.250.14 | |||
$0.49€0.510.03 | |||
$1.77€0.650.03 | |||
$2.49€3.150.30 | |||
$0.25€0.130.03 | |||
Instant, Sorcery, Enchantment, Artifact (12) | |||
$4.89€6.872.07 | |||
$3.75€3.720.16 | |||
$1.49€0.620.23 | |||
Land (21) | |||
3
Forest
|
$0.150.03 | ||
$3.34€2.740.22 | |||
$11.24€9.680.24 | |||
$1.71€1.780.19 | |||
$2.990.81 | |||
The Infuriating One Ring Paradox
The One Ring, when used independently, is already a very threatening, almost busted card in most formats that it dropped on. But, MTG players being MTG players, immediately manage to exploit the finer details for its effects. That is, of course, generating yet another infinite combo to embrace all its effects without negative repercussions.
The objective is a bit complex. Basically, you want Karn, the Great Creator to wish for an Aetherflux Reservoir for the win condition, and Ancestral Statue for the infinite loop. The infamous Paradox Engine facilitates all the untaps that you need, either for mana, or for replaying The One Ring’s ability. You then have the option of depleting all the (repeatedly) drawn resources, or recasting the statue until you gain enough life for the reservoir to one-shot-lethal your opponent.
The deck's consistency comes mainly from its artifact supports, mill, recycling, and conjuration options. You also want as many sources of mana as you can, and as many spells that you can use to find The One Ring and Paradox Engine every single game. Some games would inevitably be unlucky, without an engine for more than five turns. But with a bit of smart resource management, the deck can fairly succeed in assembling all the pieces to provide somewhat satisfactory win rates.
And if Paradox Engine is just too hateful of a card to use, don’t worry. You may want to test out the Zero Mana version instead.
Featured Cards:
The One Ring Paradox
Main 60 cards (21 distinct)
Lands - 20
Side 7 cards (7 distinct)
Main 60 cards (21 distinct)
Lands - 20
Side 7 cards (7 distinct)
Main 60 cards (21 distinct)
Creature (19) | |||
---|---|---|---|
$0.40€0.290.03 | |||
$0.49€0.510.03 | |||
$1.350.41 | |||
$11.21€11.010.12 | |||
$13.201.05 | |||
Instant, Sorcery, Enchantment, Artifact (18) | |||
$0.25€0.21 | |||
$0.50€0.440.03 | |||
$8.60€6.120.12 | |||
$42.45€27.892.98 | |||
$72.3179.10 | |||
Planeswalker (3) | |||
$4.50€4.812.22 | |||
Land (20) | |||
$3.15€1.860.20 | |||
$16.33€15.100.17 | |||
$11.58€10.380.88 | |||
$3.19€3.640.52 | |||
$3.710.96 | |||
$6.447.09 | |||
Side 7 cards (7 distinct)
$0.25€0.190.08 | |||
$1.08€1.011.55 | |||
$14.12 | |||
$10.92€8.560.02 | |||
$0.39€0.390.04 | |||
$1.61€1.440.07 | |||
$8.60€6.120.12 |
About ChrisCee:
A witness since the time the benevolent silver planeswalker first left Dominaria, ChrisCee has since went back and forth on a number of plane-shattering incidents to oversee the current state of the Multiverse.
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