Draft Trainer

Theros Beyond Death Limited Quiz

Answered: 0/20
Accuracy: 0
Kunoros, Hound of Athreos
Average Picked At: 3.10
Total Times Picked: 10
Average Last Seen At: 2.52
Total Times Seen 21
Pro Rating: 3.5
Pro Comment: People often over-estimate this kind of card in Limited. A recent similar example was Questing Beast -- a super efficient creature with a brick full of text, but one that isn’t imposing enough to really be considered a bomb, since it can be blocked without a whole lot of effort. Now, don’t get me wrong, Questing Beast was excellent and you took it almost any time you saw it -- but it was nowhere near a bomb, since Limited often has very cluttered board states, and it frequently just didn’t do anything. Now, Kumoros does come with an evasive ability in Menace, as well as having Lifelink and Vigilance, and that’s all pretty nice together -- but he’ll have the same problem, there will be lots of board states where it just can’t attack effectively. It does come with some useful hate abilities that will certainly come up in this format too!
Funeral Rites
Average Picked At: 9.90
Total Times Picked: 41
Average Last Seen At: 7.94
Total Times Seen 366
Pro Rating: 2.5
Pro Comment: This is Black’s solid-but-unexciting draw spell in this format. It is nice it adds three cards to the graveyard for Escape.
Heroes of the Revel
Average Picked At: 6.00
Total Times Picked: 14
Average Last Seen At: 5.03
Total Times Seen 89
Pro Rating: 3.5
Pro Comment: So, this is 5-mana for a 4/4 and a 1/1, and it comes with the “Hero” clause – pumping the power of all of your creatures when you target it. That’s a pretty good deal, especially because the Heroes themselves help you go wide in the first place.
Pious Wayfarer
Average Picked At: 7.50
Total Times Picked: 38
Average Last Seen At: 6.76
Total Times Seen 312
Pro Rating: 2.5
Pro Comment: This is a pretty nice one-drop. In the early going, it can pump itself with its Constellation trigger, but in the later part of the game he can start pumping more meaningful creatures – the kind that can attack as a result of the stats boost they receive. That helps keep him relevant all game long.
Hero of the Pride
Average Picked At: 7.35
Total Times Picked: 40
Average Last Seen At: 6.64
Total Times Seen 302
Pro Rating: 2.0
Pro Comment: A bear with a decent upside.
Pheres-Band Brawler
Average Picked At: 3.35
Total Times Picked: 37
Average Last Seen At: 3.34
Total Times Seen 65
Pro Rating: 3.5
Pro Comment: Creatuers with an ETB removal effect always feel great in Limited, since they allow you to develop your board while taking away from your opponents’. As a 4/4, the Brawler will be able to take down a big chunk of creatures in the set while it sticks around to trade with something else. That goes a long way towards helping you pull back even with an opponent who was ahead of you.
Unknown Shores
Average Picked At: 11.24
Total Times Picked: 42
Average Last Seen At: 9.26
Total Times Seen 449
Pro Rating: 1.0
Pro Comment: Filterlands that don’t do anything else tend to be pretty bad, but you’ll run this if you’re desperate for fixing.
Careless Celebrant
Average Picked At: 4.00
Total Times Picked: 13
Average Last Seen At: 3.43
Total Times Seen 71
Pro Rating: 3.5
Pro Comment: A two mana 2/1 that is relevant all game long is always nice, and that’s what we have here. You can set up two-for-ones pretty easily with this, and that’s the ideal situation, but even if you can’t do that, you can just trade up with it – since it can take down anything with 4 toughness all on its own! Situations will be created where your opponent’s attacks just don’t work for them because of this two drop, and that’s going to feel pretty good.
Thassa's Oracle
Average Picked At: 3.83
Total Times Picked: 6
Average Last Seen At: 2.92
Total Times Seen 25
Pro Rating: 2.5
Pro Comment: On its own, the Oracle is a two mana 1/3 that gives you some card selection. Oftentimes it will give you even better card selection, when your devotion is higher. Winning with this in Limited is unlikely, but the reasonable stats and ability to help you find what you need makes it a fine card.
Shimmerwing Chimera
Average Picked At: 3.15
Total Times Picked: 13
Average Last Seen At: 2.88
Total Times Seen 54
Pro Rating: 3.5
Pro Comment: A 4-mana 3/2 with Flying is a good starting point, and adding the ability to bounce your stuff is nice. Now, it is important to note that it says “up to one” which means you don’t have to bounce any Enchantments if you don’t want to, and that’s good, because it means that the upkeep ability of the Chimera is only ever going to be upside, and upside on a 4-mana 3/2 Flyer is pretty nice. Now, there will be plenty of times where this is nothing more than a 3/2 Flyer, but you can combine this with some other things to be pretty nasty – this includes the Omen cycle, as well as Sagas, Constellation, and Enchantment creatures with ETB abilities.
Rage-Scarred Berserker
Average Picked At: 9.10
Total Times Picked: 41
Average Last Seen At: 8.49
Total Times Seen 379
Pro Rating: 2.0
Pro Comment: This has okay stats and an ETB ability that will frequently allow you to make an attack you couldn’t before. He’s not bad.
Klothys, God of Destiny
Average Picked At: 2.50
Total Times Picked: 6
Average Last Seen At: 2.29
Total Times Seen 7
Pro Rating: 4.0
Pro Comment: Klothys does some very powerful things. This set has lots of graveyard stuff going on, so both your graveyard and your opponent’s will often have creatures in it, and Klothys gives you some great value when that is the case, either ramping you or draining the opponent for two. Klothys makes it a challenge for your opponent to race you, while also helping you ramp. Sometimes, in a set with escape, Klothys doesn’t have quite as much fuel as you would like, but overall is still a very good card.
Leonin of the Lost Pride
Average Picked At: 8.32
Total Times Picked: 50
Average Last Seen At: 7.72
Total Times Seen 382
Pro Rating: 2.0
Pro Comment: A two mana 3/1 is already decent enough, and the exile clause here actually comes up in Limited, since there are so many cards with Escape.
Bronze Sword
Average Picked At: 12.38
Total Times Picked: 37
Average Last Seen At: 10.60
Total Times Seen 525
Pro Rating: 1.0
Pro Comment: 1 to play and 3 to equip is too much for this stats boost in most cases.
Setessan Petitioner
Average Picked At: 7.91
Total Times Picked: 11
Average Last Seen At: 6.75
Total Times Seen 109
Pro Rating: 1.5
Pro Comment: This seems like kind of a waste for an uncommon slot to me. While life gain can sometimes really help you stabilize, I think you are paying a big price for it with a fairly inefficient creature.
Elite Instructor
Average Picked At: 11.09
Total Times Picked: 35
Average Last Seen At: 9.38
Total Times Seen 463
Pro Rating: 1.5
Pro Comment: This has bad stats but a decent ETB ability. Looting does mean that it does something kind of relevant all game long, although it isn’t the most impressive thing.
Temple of Enlightenment
Average Picked At: 5.29
Total Times Picked: 7
Average Last Seen At: 4.07
Total Times Seen 31
Pro Rating: 3.0
Pro Comment: These give great fixing while also improving your draw a little bit. That makes it well worth the fact it comes into play tapped.
Eat to Extinction
Average Picked At: 2.00
Total Times Picked: 11
Average Last Seen At: 1.85
Total Times Seen 13
Pro Rating: 4.0
Pro Comment: 4 mana to kill something at Instant speed is already something you always, and this adds Surveil to the mix, which certainly doesn’t hurt. Killing something and then doing what you can to improve the quality of your next draw is going to feel pretty great. The fact you can put the card in the graveyard might actually be useful sometimes too. The fact it only has one Black in its cost is nice too, since it means splashing it won’t be that hard. Obviously the ability to kill planeswalkers is nice, but won’t come up for often in this format. you see it.
Nightmare Shepherd
Average Picked At: 1.00
Total Times Picked: 9
Average Last Seen At: 1.09
Total Times Seen 12
Pro Rating: 4.5
Pro Comment: This starts with really strong stats that can end the game on their own, and then it adds an extremely powerful ability to the mix. When any of your creatures die you get a 1/1 copy of it. Now, this can sometimes be a little bit of a nonbo, like if you lose an Escape creature as a result, but it is still mostly going to be worth it.
Dawn Evangel
Average Picked At: 5.38
Total Times Picked: 13
Average Last Seen At: 4.20
Total Times Seen 86
Pro Rating: 2.5
Pro Comment: The Evangel also helps you avoid the dreaded 2-for-1, since if one of your creatures with an Aura gets killed, you get something back that puts you and your opponent at parity in terms of cards. One kind of weird thing to note about this card, is it doesn’t matter whose creature with an Aura dies, either way, you get the opportunity to put a small creature back into your hand. All that said, I feel like there is a considerable chunk of the time where this is just a 3-mana 2/3.
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