Average Picked At: 2.00 Total Times Picked: 1 Average Last Seen At: 4.00 Total Times Seen 11
Pro Rating: 3 Pro Comment: It's hard to be upset with a removal spell you can cast twice, and this one can also just be used to draw a card in a pinch.
Average Picked At: 5.29 Total Times Picked: 7 Average Last Seen At: 5.75 Total Times Seen 28
Pro Rating: 4 Pro Comment: This is an excellent common. Paying the base cost isn't a disaster, and it will virtually always cost a lot less while generating a nice 2-for-1.
Average Picked At: 5.67 Total Times Picked: 6 Average Last Seen At: 5.23 Total Times Seen 27
Pro Rating: 3 Pro Comment: This is a little bit narrow, and aggro decks won't love that a creature gets to block before they can use this, but it is reasonably efficient and will gain you life sometimes.
Average Picked At: 14.00 Total Times Picked: 1 Average Last Seen At: 9.71 Total Times Seen 12
Average Picked At: 2.00 Total Times Picked: 1 Average Last Seen At: 2.67 Total Times Seen 3
Pro Rating: 3 Pro Comment: You'll be able to equip this for 3 or 2 pretty easily, and anything with three colors can be equipped for only one mana, and the buff it offers is pretty legit.
Average Picked At: 12.25 Total Times Picked: 4 Average Last Seen At: 10.19 Total Times Seen 57
Pro Rating: 1 Pro Comment: Sorcery-speed buffs that don't help toughness are pretty underwhelming.
Average Picked At: 11.00 Total Times Picked: 1 Average Last Seen At: 4.75 Total Times Seen 15
Pro Rating: 1.5 // 3.0 Pro Comment: If you have lots of Mobilize this is at it's best, since Mobilize tokens are temporary anyway -- and buffing your whole board and making it indestructible is pretty strong when you aren't actually giving something up.
Average Picked At: 14.00 Total Times Picked: 1 Average Last Seen At: 10.75 Total Times Seen 13
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 5.50 Total Times Seen 6
Pro Rating: 3.5 Pro Comment: While I don't love the baseline here, even just getting a single 1/1 flyer out of it is going to feel great.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 5.60 Total Times Seen 9
Pro Rating: 1.5 Pro Comment: Most of the time you won't hit something worth 5 mana. It does get sweet if you hit a dragon, though -- as you'll cast it and put the storm back in your hand. That'll feel great, but the rest of the time? It'll be pretty awful.
Average Picked At: 4.00 Total Times Picked: 1 Average Last Seen At: 3.50 Total Times Seen 2
Pro Rating: 4.5 Pro Comment: This'll usually have something to reanimate, and paying 4 mana for a 3/3 + something that costs 2 or 3 mana is going to feel like a great deal.
Average Picked At: 2.25 Total Times Picked: 4 Average Last Seen At: 1.71 Total Times Seen 14
Pro Rating: 1.5 Pro Comment: It just seems too hard to set this up, especially because it's a 5 mana do-nothing the turn it comes down.
Average Picked At: 11.00 Total Times Picked: 2 Average Last Seen At: 10.00 Total Times Seen 49
Pro Rating: 1.5 Pro Comment: It's kind of cool that this has a fluctuating stat-line, and that it can be good with Harmonize -- but spending 4 mana on a 5/2 is terrible, and that's what this is half the time. Your opponent will be able to spend 1-2 mana to kill it with ease, and that's brutal.
Average Picked At: 6.50 Total Times Picked: 4 Average Last Seen At: 5.25 Total Times Seen 20
Pro Rating: 3.5 Pro Comment: This effect is great at instant speed, since you need to find a window when it's safe to cast -- otherwhise you risk a 2-for-1, and an instant can obviously be cast in a wider variety of situations than a Sorcery can. Also, when you do get to surveil with this it'll feel amazing.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 1.00 Total Times Seen 1
Pro Rating: 5 Pro Comment: Even if this was always a dragon it'd be pretty good, since it's efficient and your opponent can't remove it without getting 2-for-1'd, but throw in the fact that this can be a sweeper when that's what you need, and this looks excellent.
Average Picked At: 9.33 Total Times Picked: 3 Average Last Seen At: 7.56 Total Times Seen 26
Pro Rating: 2.5 Pro Comment: Neither of these cards is great individually, but Dusk Sight replaces itself and impacts the board, and the Deathgorger isn't a completely terrible 6-drop. It can trade with most dragons and will cause problems for any that have less than 5 power, while also hating on the graveyard -- or helping you trigger your own stuff.
Average Picked At: 11.67 Total Times Picked: 3 Average Last Seen At: 8.86 Total Times Seen 48
Pro Rating: 2 Pro Comment: This has an okay baseline, and occasionally it'll turn into Naturalize.
Average Picked At: 4.25 Total Times Picked: 4 Average Last Seen At: 4.22 Total Times Seen 15
Pro Rating: 3 Pro Comment: The stat-line here is rough, but this does offer a buff the turn it comes down, provided you can attack.
Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 1.00 Total Times Seen 1
Pro Rating: 5 Pro Comment: Even if you only ever got a three mana 2/3 with Flying and lifelink, this would be a 3.5, but you're going to be able to get two copies often enough for this to be a bomb.
Average Picked At: 12.00 Total Times Picked: 4 Average Last Seen At: 9.18 Total Times Seen 47
Pro Rating: 2 Pro Comment: This has enough modes that it isn't terrible, but if you're mostly using the exile mode it probably isn't great.