Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 4.00 Total Times Seen 3
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 7.00 Total Times Seen 1
Average Picked At: 12.00 Total Times Picked: 1 Average Last Seen At: 12.00 Total Times Seen 2
Average Picked At: 1.75 Total Times Picked: 4 Average Last Seen At: 2.18 Total Times Seen 11
Pro Rating: 3.5 Pro Comment: It's expensive, but as long as you have a few creatures there's a good chance that they are more than threatening enough to turn the game around for you.
Pro Rating: 5 Pro Comment: 4 damage divided as you choose can often give you a 3-for-1 here, and a 3/3 double strike body isn't something your opponent can ignore either.
Average Picked At: 4.00 Total Times Picked: 1 Average Last Seen At: 3.50 Total Times Seen 2
Average Picked At: 2.33 Total Times Picked: 6 Average Last Seen At: 2.07 Total Times Seen 14
Pro Rating: 3 Pro Comment: If you suspend this on turn one, there’s a pretty good chance you’re going to win that game. If you get it later in the game it can be pretty brutal though, as it takes forever to actually do its thing
Average Picked At: 3.00 Total Times Picked: 2 Average Last Seen At: 2.00 Total Times Seen 7
Pro Rating: 2.5 Pro Comment: If you counter an artifact or creature spell with this, it feels awesome. If you don't, it's super inefficient.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 2.50 Total Times Seen 2
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 1.29 Total Times Seen 7
Pro Rating: 3 Pro Comment: This is an evolving wilds that puts the land into play untapped, which is awesome.
Pro Rating: 4,5 Pro Comment: This is a 4-mana 3/3 flyer wish flash that is often a 2-for-1, since it time ebbs it's target. You don't always have a target for it, but the fail case is still pretty good.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.50 Total Times Seen 2
Pro Rating: 2 Pro Comment: This tax can really be a burden for your opponent, as it can make them choose between trying to race or developing their board. If you’re really far behind it isn’t nearly as useful, but at parity or if you’re ahead it can be nice enough.
Average Picked At: 5.00 Total Times Picked: 1 Average Last Seen At: 3.00 Total Times Seen 13
Pro Rating: 0.0 // 3.5 Pro Comment: There's some legit equipment in this format, and if you've got a couple, the Mystic is worth running.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.00 Total Times Seen 1
Average Picked At: 2.00 Total Times Picked: 3 Average Last Seen At: 1.80 Total Times Seen 5
Average Picked At: 3.00 Total Times Picked: 1 Average Last Seen At: 2.00 Total Times Seen 10
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 6.00 Total Times Seen 1
Pro Rating: 0 Pro Comment: This can grab the best card in your deck, but spending 3 mana and 3 life to grab that card isn't worth it in Limited.
Pro Rating: 2,5 Pro Comment: This is a powerful reanimation spell for only two mana. The counter does it make it a little harder to make sure you get adequate value for your trouble, but it's still doable.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 4.00 Total Times Seen 2
Average Picked At: 6.33 Total Times Picked: 3 Average Last Seen At: 6.00 Total Times Seen 5
Pro Rating: 1.5 Pro Comment: This format doesn't have a mill deck, and players can exile cards with one of the main mechanics, so I'm skeptical Drown in the Loch will work out here.