Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 2.50 Total Times Seen 2
Pro Rating: 4.5 Pro Comment: A 6-mana 5/5 flyer can close out a game on its own, and that’s certainly true here, since it also gives you a flying token every time one of your non-Spirits dies.
Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 1.00 Total Times Seen 1
Pro Rating: 4.0 Pro Comment: This is a great place to put Auras or Equipment, as Hexproof makes it very difficult for your opponent to interact. And that’s good, because there are lots of board states where the Geist isn’t that good on his own. After all, he’s only a 2/2. The best you can hope for is that you’ll trade him off and get in for 4 with the Angel. But if you can support Geist with combat tricks and other things to enhance it, it can get truly absurd.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 9.33 Total Times Seen 7
Pro Rating: 1.0 Pro Comment: Most three mana mana rocks aren’t worth using in Limited, and that’s mostly true here. It can be used to break up Delirium, or take away some other graveyard value, which has its uses, but more often than not the ETB ability has little to no effect on the game.
Average Picked At: 3.00 Total Times Picked: 2 Average Last Seen At: 2.00 Total Times Seen 7
Pro Rating: 2.5 Pro Comment: A 4-mana 2/2 flyer isn’t the best rate, but the ETB effect here does enough for this to be solid.
Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 1.00 Total Times Seen 1
Pro Rating: 5.0 Pro Comment: A 4-mana 2/2 that makes a 2/2 and gains you 2 life is a great Limited card. Huntmaster of the Fells is far better than that! Partly because it can transform into the larger Ravager of the Fells while damaging stuff, and partly because when it flips back to the Huntmaster, you get that original trigger all over again!
Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 1.33 Total Times Seen 3
Pro Rating: 5.0 Pro Comment: A 4-mana 3/3 flyer that can crank out 2/2 Flyers is already a bomb, so the fact that the Keeper can transform into a Vampire lord that pumps all of those bats is absolutely insane!
Average Picked At: 2.40 Total Times Picked: 5 Average Last Seen At: 3.00 Total Times Seen 7
Pro Rating: 4.0 Pro Comment: This is a nice removal spell that can be particularly good against multiples or tokens. It is also two removal spells in one if the game goes long enough!
Average Picked At: 12.25 Total Times Picked: 4 Average Last Seen At: 11.26 Total Times Seen 68
Pro Rating: 1.5 Pro Comment: Milling yourself with this is more often what you want to be doing in this format, as milling your opponent might just end up helping them. Overall, this has mediocre stats and an effect that isn’t all that impressive.
Average Picked At: 12.00 Total Times Picked: 9 Average Last Seen At: 9.35 Total Times Seen 67
Pro Rating: 3.0 Pro Comment: This is passable without Morbid, and the times where you can add this very real body to the board and gain 5 life are incredible.
Average Picked At: 8.00 Total Times Picked: 5 Average Last Seen At: 6.07 Total Times Seen 48
Pro Rating: 1.5 Pro Comment: In original Innistrad, this was a nasty combo with Invisible Stalker. Sadly, the Stalker and the Cleaver won’t be in the format at the same time, and that definitely hurts this card’s stock. It costs a lot to cast and to Equip. While lifelink is nice, this is often just too clunky.
Average Picked At: 6.00 Total Times Picked: 1 Average Last Seen At: 6.46 Total Times Seen 18
Pro Rating: 1.5 // 3.5 Pro Comment: This is powerful because it reanimates efficiently and does it twice, but this format isn’t loaded up with amazing things to reanimate, limiting its effectiveness. If you’re good at milling yourself and you have a few big scary things around it can do some serious work.
Average Picked At: 5.75 Total Times Picked: 4 Average Last Seen At: 7.50 Total Times Seen 7
Pro Rating: 3.0 Pro Comment: The modality here can be pretty nice, though most of the time you’re going to use it as removal. And sometimes, the creature you really want to use it on is a Human, and in those cases this can be pretty bad.
Pro Rating: 2.0 Pro Comment: She’s basically unbeatable if you can get her into play, but making that happen is easier said than done. She is a powerful reason to consider a reanimation strategy.
Average Picked At: 7.00 Total Times Picked: 4 Average Last Seen At: 6.18 Total Times Seen 16
Pro Rating: 1.5 Pro Comment: This is very slow and clunky. You do eventually get a 2-for-1 out of it, but there are better ways to recur instants and sorceries in this format.
Average Picked At: 4.40 Total Times Picked: 10 Average Last Seen At: 5.04 Total Times Seen 38
Pro Rating: 3.5 Pro Comment: This offers an impressive boost to your Vampires, which will be the bulk of your creatures in Black/Red.
Average Picked At: 12.12 Total Times Picked: 25 Average Last Seen At: 11.13 Total Times Seen 212
Pro Rating: 0.5 Pro Comment: Even with all this additional upside, this is still a fog, and those are rarely worth it in Limited.
Average Picked At: 8.40 Total Times Picked: 5 Average Last Seen At: 6.59 Total Times Seen 54
Pro Rating: 2.5 Pro Comment: The boost this offers isn’t really worth it, unless you have a lot of Humans, because then you can turn trades into an advantage.
Average Picked At: 9.00 Total Times Picked: 12 Average Last Seen At: 8.90 Total Times Seen 166
Pro Rating: 1.0 Pro Comment: This is bad for your mana base, and the fact it is random is a pretty big problem.
Average Picked At: 1.50 Total Times Picked: 2 Average Last Seen At: 1.33 Total Times Seen 3
Pro Rating: 4.0 Pro Comment: Blaze is always a nice card in Limited, and this one can even be flashed back! Obviously, it does a lot less damage when you flash it back since you have to invest three Red into it, but you can usually get a 2-for-1 out of this, or just use it to finish off your opponent.
Average Picked At: 9.54 Total Times Picked: 13 Average Last Seen At: 8.10 Total Times Seen 146
Pro Rating: 2.5 Pro Comment: There are lots of Spirits in this set, and this will be doubly true while Battleground Geist is in the format. It has passable stats and impacts the board right away.