Draft Trainer

Shadows of the Past Limited Quiz

Answered: 0/20
Accuracy: 0
Requiem Angel
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 2.50
Total Times Seen 2
Pro Rating: 4.5
Pro Comment: A 6-mana 5/5 flyer can close out a game on its own, and that’s certainly true here, since it also gives you a flying token every time one of your non-Spirits dies.
Drogskol Captain
Average Picked At: 4.33
Total Times Picked: 3
Average Last Seen At: 3.68
Total Times Seen 25
Pro Rating: 3.5
Pro Comment: This is an amazing spirit payoff that has solid base stats as a Wind Drake. While it doesn’t grant hexproof to itself, granting to all of your spirits is no joke.
Feeling of Dread
Average Picked At: 10.80
Total Times Picked: 5
Average Last Seen At: 9.89
Total Times Seen 56
Pro Rating: 3.0
Pro Comment: Casting this once in hand and once from your graveyard over two turns can often really turn a game around, as it allows you to attack far more effectively while severely hampering your opponent’s ability to attack effectively. You can of course also cast it from your hand and flash it back all in the same turn, which wins the game on a lot of board states.
Elder Cathar
Average Picked At: 9.19
Total Times Picked: 16
Average Last Seen At: 8.17
Total Times Seen 136
Pro Rating: 3.0
Pro Comment: This is a pretty nice payoff for Humans. Paying 3 mana for 4/4 worth of stats feels pretty good, and also makes the Cathar good sacrifice fodder.
Avacyn's Pilgrim
Average Picked At: 11.00
Total Times Picked: 1
Average Last Seen At: 5.00
Total Times Seen 8
Pro Rating: 3.5
Pro Comment: Mana dorks are amazing in the early game, as playing your three drops on turn two is very powerful. They get worse in the late game, when they have small irrelevant bodies and you don’t need the mana anymore. Still, the early game upside is enough to make the Pilgrim something you take highly.
Avacyn's Collar
Average Picked At: 8.40
Total Times Picked: 5
Average Last Seen At: 6.59
Total Times Seen 54
Pro Rating: 2.5
Pro Comment: The boost this offers isn’t really worth it, unless you have a lot of Humans, because then you can turn trades into an advantage.
Vessel of Endless Rest
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 9.33
Total Times Seen 7
Pro Rating: 1.0
Pro Comment: Most three mana mana rocks aren’t worth using in Limited, and that’s mostly true here. It can be used to break up Delirium, or take away some other graveyard value, which has its uses, but more often than not the ETB ability has little to no effect on the game.
Past in Flames
Average Picked At: 4.00
Total Times Picked: 1
Average Last Seen At: 3.00
Total Times Seen 4
Pro Rating: 0.0
Pro Comment: This is cool, but it is very difficult to cast this and actually be able to cast some things from your graveyard. You need an enormous amount of mana to make it happen, and that just isn’t something you can do in Limited.
Bonds of Faith
Average Picked At: 5.75
Total Times Picked: 4
Average Last Seen At: 7.50
Total Times Seen 7
Pro Rating: 3.0
Pro Comment: The modality here can be pretty nice, though most of the time you’re going to use it as removal. And sometimes, the creature you really want to use it on is a Human, and in those cases this can be pretty bad.
Gutter Grime
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 4.00
Total Times Seen 2
Pro Rating: 3.5
Pro Comment: Five mana is a lot for card that doesn’t impact the board immediately – but Gutter Grime kind of does. It suddenly makes it so all of your creatures give you value when they die, and that value can quickly snowball.
Huntmaster of the Fells // Ravager of the Fells
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 1.00
Total Times Seen 1
Pro Rating: 5.0
Pro Comment: A 4-mana 2/2 that makes a 2/2 and gains you 2 life is a great Limited card. Huntmaster of the Fells is far better than that! Partly because it can transform into the larger Ravager of the Fells while damaging stuff, and partly because when it flips back to the Huntmaster, you get that original trigger all over again!
Brimstone Volley
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 4.00
Total Times Seen 1
Pro Rating: 4.0
Pro Comment: Three mana for a three damage instant is already a high pick – so the Morbid upside here turns this into an absolutely incredible burn spell.
Devil's Play
Average Picked At: 1.50
Total Times Picked: 2
Average Last Seen At: 1.33
Total Times Seen 3
Pro Rating: 4.0
Pro Comment: Blaze is always a nice card in Limited, and this one can even be flashed back! Obviously, it does a lot less damage when you flash it back since you have to invest three Red into it, but you can usually get a 2-for-1 out of this, or just use it to finish off your opponent.
Lingering Souls
Average Picked At: 4.00
Total Times Picked: 1
Average Last Seen At: 3.00
Total Times Seen 3
Pro Rating: 4.0
Pro Comment: This is a power house. For a total of five mana you can get 4 1/1 flying tokens. That’s enough to quickly the end the game or help you stabilize if you were behind.
Butcher's Cleaver
Average Picked At: 8.00
Total Times Picked: 5
Average Last Seen At: 6.07
Total Times Seen 48
Pro Rating: 1.5
Pro Comment: In original Innistrad, this was a nasty combo with Invisible Stalker. Sadly, the Stalker and the Cleaver won’t be in the format at the same time, and that definitely hurts this card’s stock. It costs a lot to cast and to Equip. While lifelink is nice, this is often just too clunky.
Doomed Traveler
Average Picked At: 7.83
Total Times Picked: 6
Average Last Seen At: 6.67
Total Times Seen 46
Pro Rating: 3.0
Pro Comment: For one mana, you end up with a 1/1 and a 1/1 Flyer. That’s a great deal, and also makes this great sacrifice fodder.
Fiend Hunter
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 1.00
Total Times Seen 1
Pro Rating: 4.0
Pro Comment: Adding to the board while taking away from your opponent is a great feeling, and that’s exactly what the Hunter does! It may not permanently remove something, but at a minimum it tends to greatly disrupt your opponent’s game play, and in the situations where they can’t kill it, it often wins you the game.
Falkenrath Aristocrat
Average Picked At: 2.00
Total Times Picked: 1
Average Last Seen At: 2.00
Total Times Seen 1
Pro Rating: 5.0
Pro Comment: A 4-mana 4/1 with Haste is a good card, and this one can grant itself indestructibility with a free sacrifice effect! When you can sacrifice Humans, it even gets bigger. This is a monstrous threat to deal with on virtually any board state, as you just can’t ignore a 4-power evasive creature – and even if you want to do something about it, there’s a good chance you won’t be able to.
Skirsdag High Priest
Average Picked At: 2.00
Total Times Picked: 1
Average Last Seen At: 2.00
Total Times Seen 1
Pro Rating: 4.0
Pro Comment: If you can get even one Demon out of this, it is completely insane. You won’t always be able to do that, though. You need to have creatures around worth tapping and something has to have died that turn. This is a situation you can certainly create in this format, but it won’t always line up perfectly.
Somberwald Sage
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 4.50
Total Times Seen 3
Pro Rating: 2.5
Pro Comment: A three mana 0/1 is pretty awful, and dies to pretty much everything but this does seriously ramp your mana if you get to untap. The problem is, you both need the Sage to survive and something to spend the mana on, and neither are a guarantee.
Name Answer You

Enter The Battlefield Prepared

With the MTGA Assistant deck tracker MTGA Assistant