Average Picked At: 10.61 Total Times Picked: 28 Average Last Seen At: 9.01 Total Times Seen 304
Pro Rating: 3.0 Pro Comment: This is surprisingly good. It can block lots of creatures in the format, and a free Scry every upkeep does a great job of improving the quality of your cards.
Average Picked At: 7.41 Total Times Picked: 17 Average Last Seen At: 6.25 Total Times Seen 92
Pro Rating: 2.5 Pro Comment: Playing these untapped is fairly easy, and they do a good job of fixing your mana.
Average Picked At: 3.00 Total Times Picked: 4 Average Last Seen At: 2.36 Total Times Seen 11
Pro Rating: 4.5 Pro Comment: A land that can crank out creature tokens in the late game is a nice utility land to have, and this can transform into an almost unbeatable Demon, who often wins the game in a single swing.
Average Picked At: 8.00 Total Times Picked: 14 Average Last Seen At: 7.16 Total Times Seen 92
Pro Rating: 3.0 Pro Comment: Red-White is all about aggro, and Ride Down fits really well into a deck that is all about attacking. It is basically impossible for your opponent to set up a good block when you have this in your hand, and that’s exactly what you want.
Average Picked At: 10.67 Total Times Picked: 6 Average Last Seen At: 8.31 Total Times Seen 119
Pro Rating: 0.0 Pro Comment: A 2-mana 5/5 is great, but this is effectively a blank card for most of the game, and by the time it can attack and block, a 5/5 is no longer the most impressive thing.
Average Picked At: 3.53 Total Times Picked: 15 Average Last Seen At: 2.94 Total Times Seen 41
Pro Rating: 4.0 Pro Comment: A 4-mana 3/1 with lifelink definitely isn’t good, but you can exile this from your graveyard to make two 1/1 tokens! This feels like a 2-for-1 most of the time, it feels great to trade it off – and it can even be a really pesky attacker.
Average Picked At: 1.75 Total Times Picked: 8 Average Last Seen At: 2.12 Total Times Seen 9
Pro Rating: 4.0 Pro Comment: The fact this can search up non basics doesn’t matter a whole lot in this format. But you know what does? Having an absolutely massive creature, and that’s what this will be! Usually it is a 6-mana 7/7 with Reach, and it continually grows as the game continues.
Average Picked At: 4.00 Total Times Picked: 3 Average Last Seen At: 3.43 Total Times Seen 8
Pro Rating: 2.0 Pro Comment: You aren’t usually going to come out ahead when you use this – since you end up using the Wrath, and you have to discard a card for each creature or planeswalker you kill. That’s definitely card disadvantage. However, there are cards in this format that like to be discarded, which certainly makes this better - and there are definitely times where this can utterly reshape the board. There will also be times when it doesn’t do anything, though – and unfortunately those will be more common.
Average Picked At: 2.25 Total Times Picked: 4 Average Last Seen At: 2.20 Total Times Seen 5
Pro Rating: 5.0 Pro Comment: Even if your deck has 0 other zombies, this is really strong. If you pay 2 for X, it means you pay 5 total mana for two 2/2s and give -2/-2 to an opposing creature. That’s amazing value, and this gets even better if you can pump more mana into it and/or you have more Zombies lying around.
Average Picked At: 3.50 Total Times Picked: 20 Average Last Seen At: 3.58 Total Times Seen 40
Pro Rating: 4.0 Pro Comment: Even without Madness this would be a great Common, with Madness, which basically gives it the potential to be Lightning Bolt, it is one of the best Commons in the set.
Average Picked At: 9.58 Total Times Picked: 33 Average Last Seen At: 8.42 Total Times Seen 287
Pro Rating: 1.5 Pro Comment: This does a solid job of fixing your mana, and it helps you get delirium early by putting an Artifact in the graveyard.
Average Picked At: 9.09 Total Times Picked: 23 Average Last Seen At: 8.50 Total Times Seen 265
Pro Rating: 3.0 Pro Comment: This is a passable defensive creature that is great at fixing your mana and helping you get Delirium.
Average Picked At: 3.00 Total Times Picked: 2 Average Last Seen At: 2.60 Total Times Seen 5
Pro Rating: 4.0 Pro Comment: X spells like this are usually not ever efficient, but the fact they scale all game long is quite powerful! You can finish your opponent off with it, and if you have enough mana, it can deal with anything!
Average Picked At: 8.42 Total Times Picked: 26 Average Last Seen At: 7.86 Total Times Seen 250
Pro Rating: 2.5 Pro Comment: This is a solid two drop, as attacking as a ⅔ in the early game is pretty nice.
Average Picked At: 5.93 Total Times Picked: 40 Average Last Seen At: 5.99 Total Times Seen 189
Pro Rating: 3.5 Pro Comment: This is good at trading off for things, and the Clue it gives you means you’re going to get a 2-for-1.
Average Picked At: 1.00 Total Times Picked: 3 Average Last Seen At: 1.25 Total Times Seen 4
Pro Rating: 3.0 Pro Comment: Loading the graveyard is pretty easy in this format, and because this can reanimate two things, you have a pretty reasonable chance to bring back 6+ mana worth of cards.
Average Picked At: 9.00 Total Times Picked: 13 Average Last Seen At: 7.66 Total Times Seen 89
Pro Rating: 3.5 Pro Comment: Four mana for a 2/2 and a 1/1 isn’t a great rate – but the ability to give deathtouch to zombies is pretty nice. This gets a big upgrade from the fact that it is great to sacrifice to Emerge creatures, too.
Average Picked At: 9.72 Total Times Picked: 18 Average Last Seen At: 7.70 Total Times Seen 124
Pro Rating: 2.5 Pro Comment: This format has a decent number of Artifacts and Enchantments, and if you have a target, the Mockery will feel amazing. However, there aren’t so many of them in the set that this will consistently give you that sweet 2-for-1.
Average Picked At: 1.00 Total Times Picked: 3 Average Last Seen At: 1.00 Total Times Seen 4
Pro Rating: 5.0 Pro Comment: This has incredible base stats and it is incredibly costly to kill. If your opponent finds a way to kill the Dragon, they get copies of that removal spell for every creature they control, and that usually means they come out way behind. It also has the upside of multiplying your combat tricks, which comes up as well. This is a massive bomb.
Average Picked At: 5.73 Total Times Picked: 11 Average Last Seen At: 3.60 Total Times Seen 39
Pro Rating: 4.0 Pro Comment: They downshifted this to Rare, which is pretty spicy! A three mana 3/2 Trample isn’t a bad starting point, so when you add in the Madness upside and the fact that this can effectively draw you cards, and we’re talking about an incredibly efficient and powerful creature.