Draft Trainer

Ravnica Allegiance Limited Quiz

Answered: 0/20
Accuracy: 0
Immolation Shaman
Pro Rating: 3.0
Pro Comment: This is a two mana 1/3 with some pretty nice upside. First, it punishes the opponent using activated abilities. That’s…not a huge deal, but it isn’t unusual for it to chip in 1-3 damage as a result. Its activated abilities is what really makes it interesting, because making it a 4/6 with Menace in the later part of the game is pretty nice.
Collision // Colossus
Pro Rating: 3.5
Pro Comment: This card is a great example of how nice flexibility is! Being able to play a main deck Plummet effect is pretty sweet, and you definitely can here because the Colossus side is a pretty impressive combat trick that can allow for massive amounts of damage while also allowing your creature to win combat.
Syndicate Messenger
Pro Rating: 2.5
Pro Comment: This has almost-passable stats, so adding Afterlife 1 to the card is pretty nice! Like a lot of them, it can trade and then leave behind a token, which feels pretty good.
Act of Treason
Pro Rating: 1.0 // 3.0
Pro Comment: As usually, if you’re in a deck with enough Sacrifice outlets, this is really sweet. Stealing an opposing creature, attacking them with it, and then sacrificing it is one of the sweetest feelings there is! But you are going to need to have a few different cards that allow you to cheaply sacrifice a creatures to make it worth it, and it isn’t something you really want in any other deck.
Biogenic Upgrade
Pro Rating: 2.5
Pro Comment: This can really help you close out a game, and is even pretty nice at just upgrading your board. And that’s a big deal, because if it was only good at winning you the game the turn you cast it, it would be far too narrow. Having a single copy of this at the top of your curve in both Gruul and Simic decks is pretty solid, though you don’t want to have more than that.
Thirsting Shade
Pro Rating: 1.5
Pro Comment: This thing demands a ton of mana to be relevant, and it isn’t usually going to be worth it. It can pump itself, but on most boards it just isn’t able to attack.
Dagger Caster
Pro Rating: 2.0
Pro Comment: This can sometimes come down and kill some stuff, but most of the time it feels like it just pings the opponent for one damage. It is pretty sweet to combine with Bladebrand, though!
Twilight Panther
Pro Rating: 2.5
Pro Comment: If you’re in Black/White, this plays like most one mana death touchers. It can trade for anything, and that’s always nice.
Gutterbones
Pro Rating: 3.0
Pro Comment: This being recursive can be pretty nice late, as it can almost be a free attacker. And, early, it can chip in for a few damage.
Spear Spewer
Pro Rating: 1.5
Pro Comment: The idea here is that this can set up your cards that have Spectacle. And, it can do that for sure, but its body is otherwise a pretty big liability, and the Rakdos decks don’t have that hard of a time of making sure Spectacle is online anyway. If your deck is really leading hard into the mechanic, Spear Spewer is a worthy inclusion, but it is by no means a necessity for those types of decks.
Ghor-Clan Wrecker
Pro Rating: 1.5
Pro Comment: Neither option here is fairly appealing, but the flexibility isn’t too bad.
Bedeck // Bedazzle
Pro Rating: 3.5
Pro Comment: You mostly only care about the Bedeck option here, which is a very efficient removal spell that also has a little bit of upside as a combat trick. The Bedazzle option doesn’t come up a ton, but people do play greedy mana bases in this format, and sometimes your opponent is also at 2 or less life, in which case you want to use Bedazzle.
Awaken the Erstwhile
Pro Rating: 0.0
Pro Comment: Yeah, this just needs too many things to work out to ever be worth it. Giving your opponent tokens too is a horrible idea, and you just don’t have that much control over who has more cards in hand.
Skatewing Spy
Pro Rating: 3.0
Pro Comment: 4-mana for a 3/2 definitely isn’t great, but if your board already has some counters lying around, it will immediately give flying to some of your creatures, and obviously it can eventually adapt and become a Flyer itself. However, if your whole plan is adapting this, it isn’t great. You really need some other +1/+1 counters around for it to feel worth the investment – luckily, that’s not too hard to do if you’re in the Simic deck.
Concordia Pegasus
Pro Rating: 1.5
Pro Comment: This is a French Vanilla flyer with decent stats. Most of the time you hope you don’t play it, but it isn’t a disaster if you do.
Ravager Wurm
Pro Rating: 5.0
Pro Comment: This is a bomb. As usual with Riot, the +1/+1 counter option tends to be the better one, but its nice having the Haste option! It also has the modal ETB ability, and the obvious choice there most of the time is to go with the fight effect, as it allows you to kill something and add to the board at the same time. If you go with the +1/+1 counter, you’ve got a 5/6, and that can fight and kill almost anything in the format while also surviving! The other ability will almost never come up in Limited, but that doesn’t matter!
Rally to Battle
Pro Rating: 1.0
Pro Comment: This is too expensive for a mass pump effect that only boosts power by 1. You can try to use it to ambush your opponent, but if that’s your main plan with something like this, you’re going to be pretty disappointed, because it becomes far more situational when that’s the case.
Fireblade Artist
Pro Rating: 4.0
Pro Comment: This is one of the most aggressive cards in the format, and it can generate massive amounts of damage. A lot of the decks in the format are very slow, and this can really devastate most of those decks if it comes down early. Rakdos has enough sacrifice fodder that this can really work out, and it of course also gets Spectacle going.
Kaya's Wrath
Pro Rating: 4.5
Pro Comment: Wrath effects are pretty much irreplaceable. They have an impact on the board that virtually no other card can. They can be a bit awkward too, like in situations where you’re ahead and you’d rather have a card that allows you to press your advantage rather than a reset button. But still, if you end up behind, this card can really solve that problem for you in a way nothing else can! Gaining life off of casting it also can really give you a better chance at turning the game around. Notably, this also combines pretty well with the Orzhov mechanic of Afterlife, as you can nuke the whole board and still have a few flyers left behind, which will pretty much always mean you win the game.
Resolute Watchdog
Pro Rating: 2.0
Pro Comment: This can come down and block reasonably well in the early game, and being able to make a better creature indestructible is decent upside.
Name Answer You

Enter The Battlefield Prepared

With the MTGA Assistant deck tracker MTGA Assistant