Average Picked At: 10.91 Total Times Picked: 35 Average Last Seen At: 10.00 Total Times Seen 288
Pro Rating: 1.5 Pro Comment: The idea here is that this can set up your cards that have Spectacle. And, it can do that for sure, but its body is otherwise a pretty big liability, and the Rakdos decks don’t have that hard of a time of making sure Spectacle is online anyway. If your deck is really leading hard into the mechanic, Spear Spewer is a worthy inclusion, but it is by no means a necessity for those types of decks.
Average Picked At: 7.05 Total Times Picked: 19 Average Last Seen At: 7.08 Total Times Seen 94
Pro Rating: 3.5 Pro Comment: If you’re in Gruul, this 6-mana 6/6 can often come down and turn off a number of blockers, which will often allow your creatures who already in play to get in for some significant damage. It won’t always get to do its thing, but this has a floor of a vanilla 6-mana 6/6 and a very impressive ceiling.
Average Picked At: 4.29 Total Times Picked: 7 Average Last Seen At: 4.89 Total Times Seen 56
Pro Rating: 3.0 Pro Comment: The base stats here are pretty bad, so if you don’t have a board with a decent number of counters it feels absolutely terrible. Additionally, you don’t usually want to be putting all of your eggs in one basket in Limited, so be cautious about how you use the Lizrog. It is usually just going to be better to leave counters on multiple creatures, rather than move them to all to the Lizrog. But yeah, it is nice that you can just remove a single counter from something and that makes it a 5-mana 5/5 trampler.
Average Picked At: 10.20 Total Times Picked: 5 Average Last Seen At: 7.24 Total Times Seen 103
Pro Rating: 1.5 Pro Comment: Most cards that are just temporary reanimation spells don’t tend to be very good, and that’s pretty much the case here. Sure, you can get something back and get a big swing in sometimes, but what you get often isn’t worth the card you spend.
Average Picked At: 12.50 Total Times Picked: 4 Average Last Seen At: 7.02 Total Times Seen 100
Pro Rating: 1.0 Pro Comment: This format can do some grindy stuff, but Junktroller still isn’t something you should be interested in. The idea is that in the extreme late game you can choose what you draw every turn, but it just won’t work out that way very often.
Average Picked At: 9.31 Total Times Picked: 13 Average Last Seen At: 6.91 Total Times Seen 92
Pro Rating: 2.5 Pro Comment: This is a decent creature for a few reasons. First, if you’re in Rakdos, it is a good spectacle enabler. Second, if you’re in Gruul, it’s a nice play to put +1/+1 counters because it is usually unblockable. It is a nice enabler/payoff for each of those decks.
Average Picked At: 2.38 Total Times Picked: 16 Average Last Seen At: 3.00 Total Times Seen 34
Pro Rating: 4.0 Pro Comment: This is just an amazing rate. A 3-mana 2/1 can trade decently enough, and if you can do that and leave two 1/1 flyers behind, you’re going to feel pretty great.
Average Picked At: 8.83 Total Times Picked: 6 Average Last Seen At: 6.63 Total Times Seen 83
Pro Rating: 2.0 Pro Comment: Mill is a real strategy in this format, and the Wall isn’t bad in the decks that aim to do that. It slows down aggressive decks and allows you to pick away at the opposing library.
Average Picked At: 5.73 Total Times Picked: 41 Average Last Seen At: 5.02 Total Times Seen 135
Pro Rating: 3.5 Pro Comment: This is pretty good even without Spectacle, and if you can cast it with Spectacle it feels incredible. A 3-mana 3/2 that draws you a card is an amazing rate, and will virtually always give you a 2-for-1.
Average Picked At: 6.77 Total Times Picked: 13 Average Last Seen At: 5.24 Total Times Seen 59
Pro Rating: 3.5 Pro Comment: This has two pretty nice abilities! The cheaper one can shut down big boys, which you can use either defensively or offensively. The second ability is the sort of thing you can use in the late game when the board is clogged up, and it can really help you get there.
Average Picked At: 5.08 Total Times Picked: 13 Average Last Seen At: 4.39 Total Times Seen 44
Pro Rating: 2.5 Pro Comment: This has decent stats and okay upside, especially if your deck has a decent number of fliers.
Average Picked At: 6.09 Total Times Picked: 11 Average Last Seen At: 4.77 Total Times Seen 57
Pro Rating: 3.0 Pro Comment: The ETB ability doesn’t always do something here, but its still a 3-mana 3/3 with upside, and the times where the ability does cause your opponent to have problems are pretty nice.
Average Picked At: 5.25 Total Times Picked: 8 Average Last Seen At: 4.74 Total Times Seen 56
Pro Rating: 3.5 Pro Comment: This is a really nice creature, whether or not you manage to cast it for Spectacle. It is a real challenge to block thanks to death touch, and it can hit really hard. If you do cast it on turn two it feels pretty insane!
Average Picked At: 10.82 Total Times Picked: 22 Average Last Seen At: 8.36 Total Times Seen 238
Pro Rating: 2.0 Pro Comment: This gives you enough value with the ETB that paying 4 for it generally feels pretty decent. Its too bad it doesn’t drain your opponent like some other versions of this card we’ve seen over the years.
Average Picked At: 8.57 Total Times Picked: 7 Average Last Seen At: 6.84 Total Times Seen 84
Pro Rating: 1.5 Pro Comment: This has mediocre stats and an ability that is just way too costly and narrow. But, it isn’t a complete disaster if you have to play it.
Average Picked At: 8.30 Total Times Picked: 44 Average Last Seen At: 8.11 Total Times Seen 261
Pro Rating: 2.5 Pro Comment: This has decent stats and evasion that actually comes up sometimes.
Average Picked At: 3.33 Total Times Picked: 3 Average Last Seen At: 2.78 Total Times Seen 9
Pro Rating: 1.5 // 4.5 Pro Comment: If you can get the right deck together, this feels like an absolute bomb. If you have enough creatures with Afterlife and other token makers/expendable creatures, this card just starts to snowball, as it gives you amazing value for giving up two creatures. Your opponent’s life goes down, they lose a creature, and you get mana, AND you draw a card. Even if you can only pull it off once, it is basically always going to be in your favor. However, if your deck doesn’t really end up with the means to activate this consistently, it isn’t very good.
Average Picked At: 3.29 Total Times Picked: 7 Average Last Seen At: 4.37 Total Times Seen 49
Pro Rating: 3.5 Pro Comment: This is a very real card in the format, and it generates some insane value that really makes Azorius control decks into monsters in the late game. Sure, casting your Instants like they are Sorceries isn’t always ideal, but the cards and life you get from this really pay you off for going for the significantly clunkier play. The format is slow enough that Dovin’s Acuity is a very real card that will win you the game in the long run.
Average Picked At: 4.53 Total Times Picked: 15 Average Last Seen At: 4.04 Total Times Seen 57
Pro Rating: 2.0 Pro Comment: This can sometimes come down and kill some stuff, but most of the time it feels like it just pings the opponent for one damage. It is pretty sweet to combine with Bladebrand, though!
Average Picked At: 10.11 Total Times Picked: 38 Average Last Seen At: 9.48 Total Times Seen 270
Pro Rating: 2.0 Pro Comment: This is a nice defensive creature if you’re in the market for one, and Green really does have a hard time with Flyers in this set, so having one of these around isn’t too bad.