Pro Rating: 4.5 Pro Comment: This costs quadruple Blue mana, which can be a little rough, but it also utterly reshapes the board. Even just casting it for six is often game breaking, and if you get to 8 the game is completely over. That’s a lot of mana, but not an unusual amount in this format.
Pro Rating: 0.5 Pro Comment: As usual, this kind of card is a little too situational to be worth using. Blinking just doesn’t do enough often enough, even when you add first strike to the mix.
Pro Rating: 1.0 Pro Comment: This is too expensive for a mass pump effect that only boosts power by 1. You can try to use it to ambush your opponent, but if that’s your main plan with something like this, you’re going to be pretty disappointed, because it becomes far more situational when that’s the case.
Pro Rating: 2.0 Pro Comment: This is sweet, but there isn’t really quite enough ramp in this format to reliably cast it. If you do end up with a deck that is good at making mana though, this is as good as it gets in this format.
Pro Rating: 2.5 Pro Comment: These are pretty important in this format. As usual fixing is always nice, but this format also has a ton of excellent gate payoffs. Its kind of funny, but in this Limited format, the Gates are actually a little better than Shocklands, since the payoffs you can get for playing Gates are so good.
Pro Rating: 3.0 Pro Comment: Consecrate is pretty situational and won’t come up a ton, but Consume is pretty nice most of the time. Your opponents’ creature with the highest power won’t always be their best, but it will be often enough that Consume ends up feeling pretty amazing most of the time.
Pro Rating: 2.5 Pro Comment: If you’re in Black/White, this plays like most one mana death touchers. It can trade for anything, and that’s always nice.
Pro Rating: 2.0 Pro Comment: If you have expendable creatures around, this is pretty spicy, but it isn’t something that all decks can take advantage of.
Pro Rating: 2.5 Pro Comment: This can add a bunch of damage to the board out of nowhere if you choose Haste. And, that’s what you’ll be choosing when your opponent’s shields are down. If your opponent is able to block more effectively, you can just go with the counter, and wait until your next turn to attack. Both occurrences are solid.
Pro Rating: 3.0 Pro Comment: You probably won’t have a second Growth-Chamber Guardian, but that’s okay, because a two mana 2/2 that can become a 4/4 later on in the game is a good Limited card anyway! If you do have more than one, it gets really silly.
Pro Rating: 0.0 Pro Comment: This isn’t the kind of planeswalker that works out in Limited. Her +1 and -1 are both far too narrow to do something meaningful consistently, and while it is fun to imagine using her +1 a few times and then firing off her ultimate, you just won’t be able to do it since she has no good way to protect herself, and you can’t even guarantee that you will have the cards to exile in the first place!
Pro Rating: 4.0 Pro Comment: This is an excellent Common that lets you completely shut down just about any creature in the format, and Flash means you can do it at instant speed!
Pro Rating: 1.5 Pro Comment: This has alright stats and an alright ETB ability, but you’re usually hoping you have a different two drop.
Pro Rating: 3.0 Pro Comment: In this format, this mostly will just make your cards with Aferlife better – but that’s pretty nice, since you’re going to end up with several cards featuring the mechanic in just about any Orzhov deck. You can find some other ways to abuse Teysa’s two abilities too!
Pro Rating: 3.0 Pro Comment: This is incredibly fragile, and you’ll find it often dies to a very cheap removal spell before you untap with it. But if you do untap, you get a pretty nice mana boost.
Pro Rating: 3.5 Pro Comment: This is a really nice creature, whether or not you manage to cast it for Spectacle. It is a real challenge to block thanks to death touch, and it can hit really hard. If you do cast it on turn two it feels pretty insane!
Pro Rating: 1.0 Pro Comment: This is an unimpressive vanilla creature that you’ll really only run if you’re desperate.
Pro Rating: 2.5 Pro Comment: The incidental life gain this provides really adds up over the course of a game, and is nice upside to have on a 2-mana 2/2.
Pro Rating: 3.0 Pro Comment: 6 mana to do 4 to a creature isn’t great, but if you have a 4+ power creature, this can turn into a pretty impressive sweeper, taking down multiple things! Its expensive, and the set up is real – but its upside is massive.
Pro Rating: 2.0 Pro Comment: This can sometimes come down and kill some stuff, but most of the time it feels like it just pings the opponent for one damage. It is pretty sweet to combine with Bladebrand, though!