Draft Trainer

Rivals of Ixalan Limited Quiz

Answered: 0/20
Accuracy: 0
Aquatic Incursion
Average Picked At: 4.00
Total Times Picked: 3
Average Last Seen At: 4.08
Total Times Seen 18
Pro Rating: 2.0
Pro Comment: Most of the merfolk payoffs in this format are great. This one..not so much. The two bodies it gives you for the cost isn’t great, and the cost of making a merfolk unblockable is also pretty costly. It is definitely a fine card for your Merfolk decks, but not something you should go after very aggressively.
Crafty Cutpurse
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 5.00
Total Times Seen 7
Pro Rating: 0.5
Pro Comment: This is mostly just a 4-mana 2/2 with Flash. Even with a useful creature type, that’s not near good enough. It does have some uses, as tokens are around in the format, but the situations where you can actually utilize the Cutpurse to steal a token are few and far between. It could be worth siding in in a situation where your opponent has a ton of tokens, but that’s about it.
Enter the Unknown
Average Picked At: 4.00
Total Times Picked: 1
Average Last Seen At: 5.36
Total Times Seen 23
Pro Rating: 1.5
Pro Comment: Explore (the mechanic) + Explore (the card) is kind of a funny design, and this card is fine if you’re looking for a last playable. But you’ll cut it a lot too.
Form of the Dinosaur
Average Picked At: 5.00
Total Times Picked: 2
Average Last Seen At: 2.83
Total Times Seen 6
Pro Rating: 3.5
Pro Comment: This is pretty darn strong, and a nice callback to Form of the Dragon! It is especially nice if you play this when you are under 15 life, as the life gain there is pretty real. Then, if you can get to your upkeep, you basically get to “fight” a creature every turn. And sure, that creature damages you, but you really only need to pick off 1-2 creatures for this to feel absolutely absurd. It really takes the game over. Now, it is pretty slow – and you’re going to find times where it is really hard to play this because you need to add to the board immediately, but the life gain side of things helps offset that some.
Shake the Foundations
Average Picked At: 9.50
Total Times Picked: 6
Average Last Seen At: 9.14
Total Times Seen 34
Pro Rating: 0.5 // 2.5
Pro Comment: This is mostly a sideboard card to bring in against decks with lots of X/1s. However, if you end up with 4+ creatures with Enrage, and very few of your own X/1s, you can definitely main board this and feel alright about it.
Ghalta, Primal Hunger
Average Picked At: 1.40
Total Times Picked: 5
Average Last Seen At: 1.33
Total Times Seen 5
Pro Rating: 3.5
Pro Comment: He’s absolutely massive, but getting his cost down to something reasonable is a pretty real hurdle. If you’re in a dinosaur deck this is going to be the most doable, especially because there is ramp and cost reductio in that color pair.
Frilled Deathspitter
Average Picked At: 7.38
Total Times Picked: 8
Average Last Seen At: 7.26
Total Times Seen 61
Pro Rating: 2.5
Pro Comment: This is a decent aggressive creature. It tends to damage your opponent no matter what they do, and that’s always nice in an aggro deck.
Crashing Tide
Average Picked At: 6.12
Total Times Picked: 17
Average Last Seen At: 7.47
Total Times Seen 75
Pro Rating: 3.0
Pro Comment: Even without Flash, this is a pretty solid card. Adding a cantrip to bounce is great, because it means you are trading 1-for-1, which many bounce spells don’t actually do. When you do get Flash going, it ends up being really good.
Merfolk Mistbinder
Average Picked At: 3.50
Total Times Picked: 8
Average Last Seen At: 3.75
Total Times Seen 9
Pro Rating: 4.0
Pro Comment: A merfolk lord is just what you want in UG, and this will end up buffing most of the creatures in your deck, so that’s great. Also helps that there are several merfolk that produce more than one body.
Dire Fleet Neckbreaker
Average Picked At: 8.00
Total Times Picked: 5
Average Last Seen At: 6.86
Total Times Seen 12
Pro Rating: 3.0
Pro Comment: If you’re in an aggressive Pirate deck, this can be a pretty nasty thing to play on turn 4, assuming you played pirates turn 1-3. In that type of situation, it immediately changes the board state in a very real way. On its own, it does attack as a 5/2 attacker too, which isn’t the worst.
Blazing Hope
Average Picked At: 10.25
Total Times Picked: 4
Average Last Seen At: 8.06
Total Times Seen 43
Pro Rating: 0.0
Pro Comment: This is way too hard to make work in Limited. It is far too conditional.
Stampeding Horncrest
Average Picked At: 9.50
Total Times Picked: 8
Average Last Seen At: 7.94
Total Times Seen 54
Pro Rating: 2.0
Pro Comment: A 5-mana 4/4 without Haste is pretty bad, and one with Haste isn’t that great. This will make the cut in some of your Dino decks, but you won’t feel bad about cutting it either.
Arch of Orazca
Average Picked At: 6.00
Total Times Picked: 1
Average Last Seen At: 3.50
Total Times Seen 3
Pro Rating: 3.0
Pro Comment: This has massive upside once you get the blessing going. Sure, it costs 5 to draw that card, but having one of your lands actually produce cards for you is a pretty big deal, and a great thing to have around in the late game.
Journey to Eternity // Atzal, Cave of Eternity
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 2.00
Total Times Seen 2
Pro Rating: 3.5
Pro Comment: If you put this on one of your creatures, your opponent gets put in a pretty nasty bind. They won’t really be able to attack into or block that creature, otherwise you end up getting it back – and you get a land that can reanimate your creatures! This card is held in check a little bit, because you don’t often have that much control over your creature dying, and your opponent can simply make choices that don’t let this transform into a powerful land. It happens more often than you’d think that your opponent can still keep you under pressure without giving you this land with enough time to actually use it. Its still a powerful card, but don’t expect it to transform easily.
Shatter
Average Picked At: 12.00
Total Times Picked: 5
Average Last Seen At: 10.75
Total Times Seen 108
Pro Rating: 0.5
Pro Comment: Not enough Artifacts in this set to main deck this.
Waterknot
Average Picked At: 4.89
Total Times Picked: 9
Average Last Seen At: 5.58
Total Times Seen 54
Pro Rating: 3.0
Pro Comment: This is some nice removal for Blue. It doesn’t shut down activated or static abilities, but keeping it from attacking or blocking is a pretty good deal for three mana.
Dinosaur Hunter
Average Picked At: 9.00
Total Times Picked: 11
Average Last Seen At: 9.33
Total Times Seen 96
Pro Rating: 2.5
Pro Comment: Adding the pseudo-death touch here is actually pretty nice, as most dinos are too big for a 2/2 to take down. That, plus the Pirate creature type, are enough to make this a very solid card.
Legion Lieutenant
Average Picked At: 4.75
Total Times Picked: 4
Average Last Seen At: 3.50
Total Times Seen 7
Pro Rating: 4.0
Pro Comment: A vampire lord is just what you want in BW, and this will end up buffing most of the creatures in your deck, so that’s great.
Champion of Dusk
Average Picked At: 3.00
Total Times Picked: 3
Average Last Seen At: 3.00
Total Times Seen 3
Pro Rating: 5.0
Pro Comment: At worst, this is a 5-mana 4/4 that draws you a card and makes you lose one life. That would probably be a 4.0, and this has the additional upside of being able to draw you far more cards than that! Now, there’s also a bit of downside there, in that you end up losing more life, but its worth it 99% of the time. This is a bomb.
Mist-Cloaked Herald
Average Picked At: 6.14
Total Times Picked: 7
Average Last Seen At: 6.00
Total Times Seen 60
Pro Rating: 2.5
Pro Comment: This is a very nice and evasive creature. It’s a great place to put +1/+1 counters, which Merfolk love, and its another great target for Curious Obsession and Equipment.
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Enter The Battlefield Prepared

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