Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 4.00 Total Times Seen 1
Pro Rating: 5 Pro Comment: This has imposing stats and can very easily generate Blood tokens. There's even a chance in the late game you reanimate your whole graveyard!
Average Picked At: 14.00 Total Times Picked: 1 Average Last Seen At: 9.40 Total Times Seen 19
Pro Rating: 2 Pro Comment: This isn't ultra efficient by today's standards, no matter what option you choose.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 12.50 Total Times Seen 4
Pro Rating: 1 Pro Comment: This isn't a saga that can ever give you more than a card worth of value, so it generally ends up being a bad tutor or an expensive reanimate. Neither of those is very appealing.
Average Picked At: 7.50 Total Times Picked: 4 Average Last Seen At: 7.20 Total Times Seen 13
Pro Rating: 2.5 Pro Comment: This has a solid baseline, and is very easy to buff. If you can find a way beyond adapt to put a counter on it, it triggers again!
Average Picked At: 3.33 Total Times Picked: 3 Average Last Seen At: 7.80 Total Times Seen 21
Pro Rating: 3.5 Pro Comment: This can put the counter on itself after you adapt, while also having the ability to buff other stuff if that's better.
Average Picked At: 2.00 Total Times Picked: 1 Average Last Seen At: 5.25 Total Times Seen 6
Pro Rating: 3 Pro Comment: This is a great two drop that can give you absoultely insane starts early, but it's ability can come up late too when you play something big and can send it in right away.
Average Picked At: 11.50 Total Times Picked: 2 Average Last Seen At: 9.50 Total Times Seen 14
Pro Rating: 2.5 Pro Comment: Connive is a nice ETB, and this can do it more than once. It also works nicely in Blue-Black because it draws cards and Black-Green because of the counters.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 1.00 Total Times Seen 1
Pro Rating: 3 Pro Comment: A two mana 2/2 Haste is pretty playable, and you'll often be able to get Warcry going.
Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 3.00 Total Times Seen 2
Pro Rating: 1.5 // 4.5 Pro Comment: This is an insane payoff if you're good at making energy, as turning its production into removal is very powerful, especially if the Revolt part is live.
Average Picked At: 13.00 Total Times Picked: 1 Average Last Seen At: 11.20 Total Times Seen 14
Pro Rating: 3 Pro Comment: This can usually generate a 2-for-1, and Prowess can make it even better than that.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 2.60 Total Times Seen 5
Pro Rating: 3 Pro Comment: This is hard to actually cost on curve, and you're not always going to have a target for it's cast trigger. However, when you do it will feel awesome.
Average Picked At: 8.00 Total Times Picked: 3 Average Last Seen At: 9.20 Total Times Seen 15
Pro Rating: 3.5 Pro Comment: This is a great 2-for-1 that will often feel even better, since Scry 2 goes a long way towards giving you better draws on your next few turns.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 5.00 Total Times Seen 7
Pro Rating: 2.5 Pro Comment: This is a creature that is relevant and imposing all game long, and spending 5 on it is pretty realistic and very powerful.
Average Picked At: 11.00 Total Times Picked: 2 Average Last Seen At: 10.00 Total Times Seen 6
Pro Rating: 2.5 Pro Comment: This is a 5-mana draw three that actually adds to the board and can even ramp you! Now, it doesn't do an amazing job at either of those things, but it's also drawing you three cards, so that's okay.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 10.00 Total Times Seen 2
Pro Rating: 3 Pro Comment: These are great at fixing your mana, although keep in mind there aren't land with multiple basic land types in this set.
Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 1.00 Total Times Seen 1
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 7.50 Total Times Seen 10
Pro Rating: 2 Pro Comment: If you're in the Red artifact deck this can help you get Affinity going, and it has some decent late-game utility too.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 5.00 Total Times Seen 1
Pro Rating: 3.5 Pro Comment: The shield counter is what you choose when you don't have much going on, and Proliferate is what you'll usually choose in the late game. In both cases, the Rhino gives you a ton of value.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 7.80 Total Times Seen 10
Average Picked At: 9.33 Total Times Picked: 3 Average Last Seen At: 9.25 Total Times Seen 14
Pro Rating: 2 Pro Comment: This will never feel great whether your'e cycling it or hard-casting it, but it won't feel bad either.