Draft Trainer

The Lost Caverns of Ixalan Limited Quiz

Answered: 0/20
Accuracy: 0
Spyglass Siren
Average Picked At: 2.94
Total Times Picked: 33
Average Last Seen At: 2.78
Total Times Seen 57
Pro Rating: 3.0
Pro Comment: This looks like a great one drop. It reminds me a bit of Voldaren Epicure, and that’s some great company to keep. You get a decent enough one mana 1/1 Flyer, and then some additional value on top of that? Value that has some format-specific synergy? Yeah, this is good
The Everflowing Well // The Myriad Pools
Average Picked At: 2.50
Total Times Picked: 4
Average Last Seen At: 2.31
Total Times Seen 17
Pro Rating: 3.0
Pro Comment: This is divination with upside, and that certainly seems solid enough. Sometimes making another permanent you control into a copy of one you cast will certainly matter – but you have to keep in mind there will be plenty of times where it doesn’t. Plus, transforming this in the first place isn’t exactly a walk in the park, even if it does help you get there itself
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
Average Picked At: 4.17
Total Times Picked: 6
Average Last Seen At: 4.29
Total Times Seen 24
Pro Rating: 2.0
Pro Comment: This is a reprint, and it wasn’t that good last time we saw it in Limited. The initial effect is kind of underwhelming for the cost, and while transforming it is doable, in Limited you often just don’t have anything to do with all the mana it can give you, especially by the time you can actually transform it. You’re mostly getting the front-side of this card when it comes to Limited, and it’s nothing special
Dinotomaton
Average Picked At: 6.14
Total Times Picked: 57
Average Last Seen At: 6.29
Total Times Seen 355
Pro Rating: 3.0
Pro Comment: A 4-mana 4/3 Menace is pretty close to a 2.5, so the upside of giving something else menace right away is pretty nice! It won’t always enable a good attack, but it will pretty frequently, especially if you’re curving out
Starving Revenant
Average Picked At: 2.00
Total Times Picked: 8
Average Last Seen At: 2.00
Total Times Seen 13
Pro Rating: 4.5
Pro Comment: Even without the Descend part, I would be pretty pumped about this card. Solid stat-line, and gives you serious card selection, and/or a way to load the graveyard, and/or card draw. Getting a 2 for 1 seems common place, and the ceiling on the card is pretty nuts! It can help you Descend on its own of course, and draining life when you draw is really good. I think the whole package gets this to the lower bomb tier
Rampaging Ceratops
Average Picked At: 7.76
Total Times Picked: 17
Average Last Seen At: 5.25
Total Times Seen 110
Pro Rating: 2.0
Pro Comment: This has solid stats and blocking it is no easy task.
Scytheclaw Raptor
Average Picked At: 3.25
Total Times Picked: 20
Average Last Seen At: 3.18
Total Times Seen 73
Pro Rating: 2.0
Pro Comment: This has good aggressive stats, and the symmetrical effect will sometimes punish your opponent
Lodestone Needle // Guidestone Compass
Average Picked At: 3.77
Total Times Picked: 22
Average Last Seen At: 3.24
Total Times Seen 81
Pro Rating: 1.0
Pro Comment: If this were only the card on the front, it would be a 0.0. Spending a card to stun something for two turns…just isn’t worth it. But it does have another side! And it lets you explore on the cheap, which…I like. But I still feel like the front is so ineffectual, and crafting it takes enough work that I'm not very impressed.
Eaten by Piranhas
Average Picked At: 7.00
Total Times Picked: 13
Average Last Seen At: 4.86
Total Times Seen 106
Pro Rating: 2.5
Pro Comment: This coming with Flash is kind of a game changer. Without it, this would be the usual mediocre Blue removal spell that doesn’t ever entirely remove a creature. Spending a card on removal and having the creature still able to block and attack, even if it’s smaller, is really frustrating. And in this format that’s extra bad because of all the stuff that lets you sacrifice or tap creatures for value, among other things. But, when you add Flash, suddenly you can use this to make the creature you put it on die in combat, before your opponent ever has a chance to get more value out of it
Cartographer's Companion
Average Picked At: 10.85
Total Times Picked: 40
Average Last Seen At: 8.16
Total Times Seen 379
Pro Rating: 2.0
Pro Comment: This doesn’t feel like a great rate to me. You can sort of look at it as a 4-mana 2/1 that draws you a card or a 4-mana 3/2 with some card selection, and neither of those is very good…but there are some decks in the format that want cards that make two artifacts, as well as decks that want to explore and so forth, so it’s probably not terrible
Dreadmaw's Ire
Average Picked At: 4.11
Total Times Picked: 19
Average Last Seen At: 3.42
Total Times Seen 78
Pro Rating: 3.0
Pro Comment: This is a high-quality combat trick. One mana for +2/+2 and trample tends to play quite well on its own when we see it. It helps many a creature efficiently win combat while inflicting some damage on the opponent, and in this case you’ve even got a great shot at destroying a random artifact. It will feel truly busted when you can pull that off, and it also means it has sort of an alternate mode where you turn it into Shatter sometimes when your creature goes unblocked. I can’t imagine you ever cut this trick from any aggressive Red deck, and I think I even want to take it fairly early. This just does so much for one mana
Mephitic Draught
Average Picked At: 10.78
Total Times Picked: 27
Average Last Seen At: 8.57
Total Times Seen 416
Pro Rating: 1.5 // 3.0
Pro Comment: This is another card that is great sacrifice fodder, but not really worth it if you’re not consistently available to get rid of it. When you can it feels awesome, because it gives you a very efficient 2-for-1. But there will be enough Black decks that aren’t that good at sacrificing that I think this needs a build around grade.
Kellan, Daring Traveler
Average Picked At: 1.86
Total Times Picked: 7
Average Last Seen At: 2.00
Total Times Seen 12
Pro Rating: 3.5
Pro Comment: So, if we take the Adventure away here, we’re talking about a two mana ⅔ that will draw you a card sometimes when it attacks. That’s certainly a nice two drop, but also nothing special. The Adventure side is nice, because Explore can of course help you set things up so that you will draw a card more often with Kellan, and it won’t really be unusual to get two Map tokens from the effect. Casting both sides in the same turn will feel pretty nice in the late game too
Clay-Fired Bricks // Cosmium Kiln
Average Picked At: 3.10
Total Times Picked: 39
Average Last Seen At: 3.08
Total Times Seen 72
Pro Rating: 4.0
Pro Comment: Hitting a land drop and gaining two life isn't bad, and it also has a very relevant card type. Then in the late game it has a massive impact on the board. Like, the kind of impact that drastically improves your chances of winning.
Threefold Thunderhulk
Average Picked At: 1.33
Total Times Picked: 9
Average Last Seen At: 1.45
Total Times Seen 11
Pro Rating: 5.0
Pro Comment: It’s a 7-mana 3/3 that makes three 1/1s. That’s a ton of stuff to add to the board and is likely to stabilize you even if you’re behind! And then, it can make even more tokens when it attacks! And then threaten to eat those tokens to get even bigger! This will take over games if it isn’t dealt with immediately, and even if it is, your opponent is coming out behind because of the value it gives you on ETB
Abyssal Gorestalker
Average Picked At: 11.05
Total Times Picked: 19
Average Last Seen At: 7.88
Total Times Seen 166
Pro Rating: 1.0
Pro Comment: This looks a little too awkward. There are too many situations where it hurts you more than your opponent. Sure, there are also the times where it's amazing, but there aren't enough of those to offset the downside.
Abrade
Average Picked At: 2.88
Total Times Picked: 49
Average Last Seen At: 2.90
Total Times Seen 124
Pro Rating: 4.0
Pro Comment: This is great every time it gets printed, and it might actually be better here. Two for 3 damage at instant speed is already premium, but this format has a ton of artifacts and artifact creatures too, and this can also destroy those outright.
Chart a Course
Average Picked At: 5.33
Total Times Picked: 24
Average Last Seen At: 5.27
Total Times Seen 105
Pro Rating: 3.0
Pro Comment: It is two mana to draw two reasonably often, and that’s an insane deal. Even when you can’t quite make that happen, two mana to draw two and discard 1 isn’t a bad deal, especially in a format with graveyard stuff all over the place
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time
Average Picked At: 1.33
Total Times Picked: 3
Average Last Seen At: 1.25
Total Times Seen 4
Pro Rating: 4.5
Pro Comment: This has great stats, and a powerful ability. Rebounding your Abrades and stuff is no joke. It is worth noting that Instants aren't as plentiful in this set as in most, so this probably won't be as good as it would be in most sets. Still, it is a great Flyer, and if it rebounds a single thing, you're going to come out way ahead. On top of that, it doesn't stay dead. It does take some time of course, but that’s fine
Song of Stupefaction
Average Picked At: 13.31
Total Times Picked: 29
Average Last Seen At: 10.74
Total Times Seen 549
Pro Rating: 1.5
Pro Comment: Lowering a creature’s power just isn’t enough to be worth a card most of the time, although I do think milling gives you enough value itself in this format that this isn’t unplayable, but I think you’ll be able to find better enablers and payoffs for milling yourself than this thing
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